Audacity 3.2.0
Classes | Namespaces | Functions
AudioComDialogBase.cpp File Reference
#include "AudioComDialogBase.h"
#include <cassert>
#include <list>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/sizer.h>
#include <wx/statline.h>
#include <wx/stattext.h>
#include "AccessibilityUtils.h"
#include "Prefs.h"
#include "Project.h"
#include "ProjectWindow.h"
#include "AccessibleLinksFormatter.h"
#include "ShuttleGui.h"
#include "AppEvents.h"
#include "Observer.h"
Include dependency graph for AudioComDialogBase.cpp:

Go to the source code of this file.

Classes

struct  audacity::cloud::audiocom::sync::anonymous_namespace{AudioComDialogBase.cpp}::IdleItem
 
struct  audacity::cloud::audiocom::sync::anonymous_namespace{AudioComDialogBase.cpp}::Idler
 

Namespaces

namespace  audacity
 
namespace  audacity::cloud
 
namespace  audacity::cloud::audiocom
 
namespace  audacity::cloud::audiocom::sync
 
namespace  audacity::cloud::audiocom::sync::anonymous_namespace{AudioComDialogBase.cpp}
 

Functions

wxWindow * audacity::cloud::audiocom::sync::anonymous_namespace{AudioComDialogBase.cpp}::GetProjectWindow (const AudacityProject *project)
 
wxString audacity::cloud::audiocom::sync::anonymous_namespace{AudioComDialogBase.cpp}::GetOptionalPrefsIdentifier (const DialogIdentifier &identifier)
 
void audacity::cloud::audiocom::sync::ShowDialogOn (std::function< bool()> condition, std::function< void()> dialogFactory)