Audacity 3.2.0
Classes | Namespaces | Variables
Menus.cpp File Reference

Functions for building toobar menus and enabling and disabling items. More...

#include "Menus.h"
#include <wx/frame.h>
#include "Project.h"
#include "ProjectHistory.h"
#include "ProjectWindows.h"
#include "UndoManager.h"
#include "commands/CommandManager.h"
#include "AudacityMessageBox.h"
#include "BasicUI.h"
#include <unordered_set>
#include <wx/menu.h>
#include <wx/windowptr.h>
#include <wx/log.h>
Include dependency graph for Menus.cpp:

Go to the source code of this file.

Classes

struct  anonymous_namespace{Menus.cpp}::MenuItemVisitor
 
class  wxFrameEx
 

Namespaces

namespace  MenuTable
 
namespace  anonymous_namespace{Menus.cpp}
 

Variables

static const AudacityProject::AttachedObjects::RegisteredFactory key
 
const auto anonymous_namespace{Menus.cpp}::MenuPathStart = wxT("MenuBar")
 

Detailed Description

Functions for building toobar menus and enabling and disabling items.

Definition in file Menus.cpp.

Variable Documentation

◆ key

Initial value:
{
return std::make_shared< MenuManager >( project ); }
}
const auto project
The top-level handle to an Audacity project. It serves as a source of events that other objects can b...
Definition: Project.h:90

Definition at line 64 of file Menus.cpp.

Referenced by MenuManager::Get().