Audacity 3.2.0
|
#include "BasicMenu.h"
#include "Journal.h"
#include "JournalOutput.h"
#include "JournalRegistry.h"
#include "JournalEvents.h"
#include "MemoryX.h"
#include "wxWidgetsWindowPlacement.h"
#include "wxArrayStringEx.h"
#include <wx/eventfilter.h>
#include <wx/menu.h>
#include <wx/weakref.h>
#include <wx/window.h>
#include <optional>
Go to the source code of this file.
Classes | |
struct | BasicMenu::anonymous_namespace{BasicMenu.cpp}::Watcher |
Singleton object listens to global wxEvent stream. More... | |
Namespaces | |
namespace | BasicMenu |
namespace | BasicMenu::anonymous_namespace{BasicMenu.cpp} |
Typedefs | |
using | BasicMenu::anonymous_namespace{BasicMenu.cpp}::Menus = std::vector< wxWeakRef< wxMenu > > |
Functions | |
Menus | BasicMenu::anonymous_namespace{BasicMenu.cpp}::FindDescendants (wxMenu &menu) |
bool | BasicMenu::anonymous_namespace{BasicMenu.cpp}::ContainsMenu (const Menus &menus, void *pObj) |
std::optional< wxArrayStringEx > | BasicMenu::anonymous_namespace{BasicMenu.cpp}::FindPathName (wxMenu &theMenu, int id) |
void | BasicMenu::anonymous_namespace{BasicMenu.cpp}::Watch () |
void | BasicMenu::anonymous_namespace{BasicMenu.cpp}::ReplayPopup (wxMenu *theMenu) |
Variables | |
const auto | BasicMenu::anonymous_namespace{BasicMenu.cpp}::JournalCode = L"PopupMenu" |
std::vector< Menus > | BasicMenu::anonymous_namespace{BasicMenu.cpp}::sMenuStack |
bool | BasicMenu::anonymous_namespace{BasicMenu.cpp}::sHandledEvent = false |
Journal::RegisteredInitializer | BasicMenu::anonymous_namespace{BasicMenu.cpp}::initializer |