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| auto | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::MakeProgress () |
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| auto | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::MakePoller (BasicUI::ProgressDialog &dialog) |
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| template<typename T > |
| T | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::GetResult (std::future< T > &future) |
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| bool | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::HandleFailure (const ProjectSyncResult &result) |
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| ConflictResolution | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::GetConfilctResolution (AudacityProject *project, const ProjectSyncResult &result) |
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| void | audacity::cloud::audiocom::sync::anonymous_namespace{CloudProjectOpenUtils.cpp}::LogTransferStats (TransferStats stats) |
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| AudacityProject * | audacity::cloud::audiocom::sync::GetPotentialTarget () |
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| AudacityProject * | audacity::cloud::audiocom::sync::GetOpenedProject (std::string_view projectId) |
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| AudacityProject * | audacity::cloud::audiocom::sync::OpenProjectFromCloud (AudacityProject *potentialTarget, std::string_view projectId, std::string_view snapshotId, CloudSyncService::SyncMode mode) |
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| AudacityProject * | audacity::cloud::audiocom::sync::OpenProjectFromCloud (AudacityProject *potentialTarget, std::string_view projectId, std::string_view snapshotId, bool forceNew) |
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| bool | audacity::cloud::audiocom::sync::SyncCloudProject (AudacityProject &project, std::string_view path, AudiocomTrace trace, bool force) |
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| bool | audacity::cloud::audiocom::sync::HandleProjectLink (std::string_view uri) |
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| void | audacity::cloud::audiocom::sync::ReopenProject (AudacityProject &project) |
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