Audacity 3.2.0
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#include <atomic>
#include <chrono>
#include <memory>
#include <mutex>
#include <optional>
#include <unordered_map>
#include <vector>
#include "ClientData.h"
#include "Observer.h"
#include "PluginProvider.h"
#include "RealtimeEffectList.h"
Go to the source code of this file.
Classes | |
struct | RealtimeEffectManagerMessage |
Posted when effect is being added or removed to/from channel group or project. More... | |
class | RealtimeEffectManager |
class | RealtimeEffects::InitializationScope |
Brackets processing setup and cleanup in the main thread. More... | |
class | RealtimeEffects::ProcessingScope |
Brackets one block of processing in one thread. More... | |
Namespaces | |
namespace | RealtimeEffects |