Audacity 3.2.0
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Declare a class for constructing HTTP requests. More...
#include "RequestPayload.h"
#include <iterator>
#include <vector>
#include <wx/file.h>
#include "CodeConversions.h"
Go to the source code of this file.
Namespaces | |
namespace | audacity |
namespace | audacity::network_manager |
namespace | audacity::network_manager::anonymous_namespace{RequestPayload.cpp} |
Functions | |
int64_t | audacity::network_manager::anonymous_namespace{RequestPayload.cpp}::CalculateOffset (int64_t currentOffset, int64_t offset, int64_t size, RequestPayloadStream::SeekDirection direction) |
RequestPayloadStreamPtr | audacity::network_manager::CreateRequestPayloadStream (const void *data, int64_t size, bool copyData) |
RequestPayloadStreamPtr | audacity::network_manager::CreateRequestPayloadStream () |
RequestPayloadStreamPtr | audacity::network_manager::CreateRequestPayloadStream (const std::string &filePath) |
Declare a class for constructing HTTP requests.
Audacity: A Digital Audio Editor
Dmitry Vedenko
Definition in file RequestPayload.cpp.