Audacity 3.2.0
EqualizationUI Member List

This is the complete list of members for EqualizationUI, including all inherited members.

BindTo(wxEvtHandler &src, const EventTag &eventType, void(Class::*pmf)(Event &))EqualizationUIinlineprivate
EqualizationUI(EffectSettingsManager &manager, EffectUIServices &uiServices, const wxWeakRef< wxWindow > &uiParent, const TranslatableString &name, EqualizationCurvesList &curvesList, int options)EqualizationUIinline
Init()EqualizationUIinline
mBandsEqualizationUIprivate
mCurveEqualizationUIprivate
mCurvesListEqualizationUIprivate
mdBMaxSliderEqualizationUIprivate
mdBMinSliderEqualizationUIprivate
mdBRulerEqualizationUIprivate
mDisallowCustomEqualizationUIprivate
mDrawEqualizationUIprivate
mFreqRulerEqualizationUIprivate
mGraphicEqualizationUIprivate
mGridOnOffEqualizationUIprivate
mInterpChoiceEqualizationUIprivate
mLeftSpacerEqualizationUIprivate
mLinFreqEqualizationUIprivate
mManageEqualizationUIprivate
mManagerEqualizationUIprivate
mMSliderEqualizationUIprivate
mMTextEqualizationUIprivate
mNameEqualizationUIprivate
mOptionsEqualizationUIprivate
mPanelEqualizationUIprivate
mUIParentEqualizationUIprivate
mUIServicesEqualizationUIprivate
OnClear(wxCommandEvent &event)EqualizationUIprivate
OnCurve(wxCommandEvent &event)EqualizationUIprivate
OnDrawMode(wxCommandEvent &event)EqualizationUIprivate
OnGraphicMode(wxCommandEvent &event)EqualizationUIprivate
OnGridOnOff(wxCommandEvent &event)EqualizationUIprivate
OnIdle(wxIdleEvent &event)EqualizationUIprivate
OnInterp(wxCommandEvent &event)EqualizationUIprivate
OnInvert(wxCommandEvent &event)EqualizationUIprivate
OnLinFreq(wxCommandEvent &event)EqualizationUIprivate
OnManage(wxCommandEvent &event)EqualizationUIprivate
OnSize(wxSizeEvent &event)EqualizationUIprivate
OnSliderDBMAX(wxCommandEvent &event)EqualizationUIprivate
OnSliderDBMIN(wxCommandEvent &event)EqualizationUIprivate
OnSliderM(wxCommandEvent &event)EqualizationUIprivate
PopulateOrExchange(ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs)EqualizationUI
setCurve(int currentCurve)EqualizationUI
setCurve(const wxString &curveName)EqualizationUI
setCurve()EqualizationUIprivate
szr1EqualizationUIprivate
szr2EqualizationUIprivate
szr3EqualizationUIprivate
szr4EqualizationUIprivate
szr5EqualizationUIprivate
szrCEqualizationUIprivate
szrGEqualizationUIprivate
szrHEqualizationUIprivate
szrIEqualizationUIprivate
szrLEqualizationUIprivate
szrVEqualizationUIprivate
TransferDataToWindow(const EffectSettings &settings)EqualizationUI
UpdateCurves()EqualizationUIprivate
UpdateDraw()EqualizationUIprivate
UpdateGraphic()EqualizationUIprivate
UpdateRuler()EqualizationUIprivate
ValidateUI(EffectSettings &settings)EqualizationUI