#include "AutoDuck.h"
#include "EffectEditor.h"
#include "LoadEffects.h"
#include <wx/dcclient.h>
#include <wx/dcmemory.h>
#include "AColor.h"
#include "AllThemeResources.h"
#include "Prefs.h"
#include "ShuttleGui.h"
#include "Theme.h"
#include "../widgets/valnum.h"
Go to the source code of this file.
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static int | GetDistance (const wxPoint &first, const wxPoint &second) |
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◆ CONTROL_POINT_MIN_MOVE
#define CONTROL_POINT_MIN_MOVE 5 |
◆ CONTROL_POINT_REGION
#define CONTROL_POINT_REGION 10 |
◆ DUCK_AMOUNT_SCALE
#define DUCK_AMOUNT_SCALE 8 |
◆ DUCK_AMOUNT_START
#define DUCK_AMOUNT_START 50 |
◆ FADE_DOWN_START
#define FADE_DOWN_START 150 |
◆ FADE_SCALE
◆ FADE_UP_START
#define FADE_UP_START 450 |
◆ TEXT_DISTANCE
◆ GetDistance()
static int GetDistance |
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const wxPoint & |
first, |
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const wxPoint & |
second |
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static |