Audacity 3.2.0
|
#include "CompressorProcessor.h"
#include "DynamicRangeProcessorTypes.h"
#include "EffectInterface.h"
#include "Observer.h"
#include "PerTrackEffect.h"
#include <memory>
#include <optional>
#include <vector>
Go to the source code of this file.
Classes | |
class | CompressorInstance |
Typedefs | |
using | InitializeProcessingSettingsPublisher = Observer::Publisher< std::optional< InitializeProcessingSettings > > |
using | RealtimeResumePublisher = Observer::Publisher< Unbypassed > |
using InitializeProcessingSettingsPublisher = Observer::Publisher<std::optional<InitializeProcessingSettings> > |
Audacity: A Digital Audio Editor
Matthieu Hodgkinson
Definition at line 22 of file CompressorInstance.h.
Definition at line 24 of file CompressorInstance.h.