#include "LV2Symbols.h"
#include <wx/crt.h>
#include "lv2/atom/atom.h"
#include "lv2/buf-size/buf-size.h"
#include "lv2/log/log.h"
#include "lv2/midi/midi.h"
#include "lv2/options/options.h"
#include "lv2/parameters/parameters.h"
#include "lv2/port-groups/port-groups.h"
#include "lv2/port-props/port-props.h"
#include "lv2/presets/presets.h"
#include "lv2/resize-port/resize-port.h"
#include "lv2/time/time.h"
#include "lv2/units/units.h"
#include "lv2_external_ui.h"
Go to the source code of this file.
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#define | NODE(n, u) |
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#define | URID(n, u) LV2_URID urid_##n = 0; |
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#define | NODE(n, u) |
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#define | URID(n, u) urid_##n = Lookup_URI(gURIDMap, u); |
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Audacity: A Digital Audio Editor
Paul Licameli split from LoadLV2.cpp
Definition in file LV2Symbols.cpp.
◆ NODE [1/2]
Value: LilvNode *node_##n = nullptr; \
LilvNodePtr unode_##n;
Definition at line 38 of file LV2Symbols.cpp.
◆ NODE [2/2]
Value: unode_##n.reset(lilv_new_uri(
gWorld, u)); \
node_##n = unode_##n.get();
Definition at line 38 of file LV2Symbols.cpp.
◆ URID [1/2]
#define URID |
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◆ URID [2/2]
#define URID |
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| urid_##n = Lookup_URI(gURIDMap, u); |