Audacity 3.2.0
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#include "PlayableTrack.h"
Go to the source code of this file.
Classes | |
struct | anonymous_namespace{PlayableTrack.cpp}::MuteAndSolo |
Namespaces | |
namespace | anonymous_namespace{PlayableTrack.cpp} |
Variables | |
static const ChannelGroup::Attachments::RegisteredFactory | anonymous_namespace{PlayableTrack.cpp}::muteAndSoloFactory { [](auto &) { return std::make_unique<MuteAndSolo>(); } } |
EnumSetting< SoloBehavior > | TracksBehaviorsSolo |
EnumSetting<SoloBehavior> TracksBehaviorsSolo |
Definition at line 187 of file PlayableTrack.cpp.
Referenced by TrackUtilities::DoTrackMute(), TrackUtilities::DoTrackSolo(), anonymous_namespace{TrackMenus.cpp}::MuteTracks(), MixerTrackCluster::OnButton_Mute(), and TracksBehaviorsPrefs::PopulateOrExchange().