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Audacity 3.2.0
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#include "../commands/CommandManager.h"
#include "../CommonCommandFlags.h"
#include "../Menus.h"
#include "../Project.h"
#include "../commands/CommandContext.h"
#include <wx/frame.h>
#include <wx/menu.h>
#include <AppKit/NSApplication.h>
#include <objc/objc.h>
#include <CoreFoundation/CoreFoundation.h>
Go to the source code of this file.
Classes | |
struct | WindowActions::Handler |
Namespaces | |
namespace | anonymous_namespace{WindowMenus.cpp} |
namespace | WindowActions |
Namespace for functions for window management (mac only?) | |
Macros | |
#define | FN(X) (& WindowActions::Handler :: X) |
Functions | |
void | anonymous_namespace{WindowMenus.cpp}::DoMacMinimize (AudacityProject *project) |
void | anonymous_namespace{WindowMenus.cpp}::RebuildMenu (wxCommandEvent &evt) |
wxWindowID | anonymous_namespace{WindowMenus.cpp}::ReservedID (size_t index, const std::shared_ptr< AudacityProject > &pProject) |
void | anonymous_namespace{WindowMenus.cpp}::OnWindow (wxCommandEvent &evt) |
static CommandHandlerObject & | findCommandHandler (AudacityProject &) |
BaseItemSharedPtr | anonymous_namespace{WindowMenus.cpp}::WindowMenu () |
BaseItemSharedPtr | anonymous_namespace{WindowMenus.cpp}::ExtraWindowItems () |
Variables | |
std::vector< wxWindowID > | anonymous_namespace{WindowMenus.cpp}::sReservedIds |
std::vector< std::weak_ptr< AudacityProject > > | anonymous_namespace{WindowMenus.cpp}::sProjects |
AttachedItem | anonymous_namespace{WindowMenus.cpp}::sAttachment1 |
AttachedItem | anonymous_namespace{WindowMenus.cpp}::sAttachment2 |
#define FN | ( | X | ) | (& WindowActions::Handler :: X) |
Definition at line 177 of file WindowMenus.cpp.
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static |
Definition at line 168 of file WindowMenus.cpp.
Referenced by anonymous_namespace{WindowMenus.cpp}::ExtraWindowItems(), and anonymous_namespace{WindowMenus.cpp}::WindowMenu().