Audacity  2.2.2
Public Member Functions | Public Attributes | List of all members
EQCurve Class Reference

EQCurve is used with EffectEqualization. More...

#include <Equalization.h>

Public Member Functions

 EQCurve (const wxString &name=wxEmptyString)
 
 EQCurve (const wxChar *name)
 
bool operator< (const EQCurve &that) const
 

Public Attributes

wxString Name
 
std::vector< EQPointpoints
 

Detailed Description

EQCurve is used with EffectEqualization.

Definition at line 78 of file Equalization.h.

Constructor & Destructor Documentation

EQCurve::EQCurve ( const wxString &  name = wxEmptyString)
inline

Definition at line 81 of file Equalization.h.

References Name, and name.

81 { Name = name; }
wxString Name
Definition: Equalization.h:89
const wxChar * name
Definition: Distortion.cpp:94
EQCurve::EQCurve ( const wxChar *  name)
inline

Definition at line 82 of file Equalization.h.

References Name, and name.

82 { Name = name; }
wxString Name
Definition: Equalization.h:89
const wxChar * name
Definition: Distortion.cpp:94

Member Function Documentation

bool EQCurve::operator< ( const EQCurve that) const
inline

Definition at line 84 of file Equalization.h.

References Name.

85  {
86  return Name.CmpNoCase(that.Name) < 0;
87  }
wxString Name
Definition: Equalization.h:89

Member Data Documentation

wxString EQCurve::Name
std::vector<EQPoint> EQCurve::points

The documentation for this class was generated from the following file: