|  | Audacity 3.2.0
    | 
#include <RealtimeEffectState.h>
| Additional Inherited Members | |
|  Public Types inherited from GlobalHook< EffectFactory, const EffectInstanceFactory *(const PluginID &) > | |
| using | result_type = typename std::function< const EffectInstanceFactory * >::result_type | 
| using | Scope = typename GlobalVariable< EffectFactory, const std::function< const EffectInstanceFactory * >, nullptr, Options... >::Scope | 
|  Public Types inherited from GlobalVariable< EffectFactory, const std::function< const EffectInstanceFactory * >, nullptr, Options... > | |
| using | variable_type = GlobalVariable | 
| using | stored_type = const std::function< const EffectInstanceFactory * > | 
| using | mutable_type = std::remove_const_t< const std::function< const EffectInstanceFactory * > > | 
|  Static Public Member Functions inherited from GlobalHook< EffectFactory, const EffectInstanceFactory *(const PluginID &) > | |
| static result_type | Call (Arguments &&...arguments) | 
| Null check of the installed function is done for you.  More... | |
|  Static Public Member Functions inherited from GlobalVariable< EffectFactory, const std::function< const EffectInstanceFactory * >, nullptr, Options... > | |
| static stored_type & | Get () | 
| Get the installed value.  More... | |
| static auto | Set (std::conditional_t< ScopedOnly, dummy, mutable_type > replacement) -> std::conditional_t< ScopedOnly, void, mutable_type > | 
| Move in a new value, move out and return the previous.  More... | |
Definition at line 40 of file RealtimeEffectState.h.