Audacity 3.2.0
|
Go to the source code of this file.
Classes | |
class | AudioUnitEffectBase |
An Effect class that handles a wide range of effects. ??Mac only?? More... | |
Macros | |
#define | AUDIOUNITEFFECTS_VERSION wxT("1.0.0.0") |
#define | AUDIOUNITEFFECTS_FAMILY EffectFamilySymbol{ wxT("AudioUnit"), XO("Audio Unit") } |
Variables | |
constexpr auto | OptionsKey = L"Options" |
constexpr auto | UseLatencyKey = L"UseLatency" |
Audacity: A Digital Audio Editor
Dominic Mazzoni Leland Lucius
Paul Licameli split from AudioUnitEffect.h
Definition in file AudioUnitEffectBase.h.
#define AUDIOUNITEFFECTS_FAMILY EffectFamilySymbol{ wxT("AudioUnit"), XO("Audio Unit") } |
Definition at line 26 of file AudioUnitEffectBase.h.
#define AUDIOUNITEFFECTS_VERSION wxT("1.0.0.0") |
Definition at line 24 of file AudioUnitEffectBase.h.
|
constexpr |
Definition at line 21 of file AudioUnitEffectBase.h.
Referenced by AudioUnitEffectBase::MakeInstance(), AudioUnitEffectOptionsDialog::OnOk(), and AudioUnitEffect::PopulateUI().
|
constexpr |
Definition at line 22 of file AudioUnitEffectBase.h.
Referenced by AudioUnitEffectBase::MakeInstance(), and AudioUnitEffectOptionsDialog::OnOk().