27#include "../widgets/valnum.h"
33 return std::make_shared<Instance>(*
this);
62 auto result = std::make_unique<Editor>(*
this, access, myEffSettings);
63 result->PopulateOrExchange(
S);
74 S.StartMultiColumn(2, wxALIGN_CENTER);
76 S.Validator<FloatingPointValidator<double>>(
77 3, &echoSettings.delay, NumValidatorStyle::NO_TRAILING_ZEROES,
79 .AddTextBox(
XXO(
"&Delay time (seconds):"), L
"", 10);
81 S.Validator<FloatingPointValidator<double>>(
82 3, &echoSettings.decay, NumValidatorStyle::NO_TRAILING_ZEROES,
84 .AddTextBox(
XXO(
"D&ecay factor:"), L
"", 10);
92 mAccess.ModifySettings
110 const auto&
settings = mAccess.Get();
XXO("&Cut/Copy/Paste Toolbar")
static Settings & settings()
static constexpr EffectParameter Decay
static constexpr EffectParameter Delay
std::shared_ptr< EffectInstance > MakeInstance() const override
Make an object maintaining short-term state of an Effect.
std::unique_ptr< EffectEditor > MakeEditor(ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const override
Called only from PopulateUI, to add controls to effect panel.
Performs effect computation.
Hold values to send to effect output meters.
virtual const EffectSettings & Get()=0
static EchoSettings & GetSettings(EffectSettings &settings)
Assume settings originated from MakeSettings() and copies thereof.
Derived from ShuttleGuiBase, an Audacity specific class for shuttling data to and from GUI.
BuiltinEffectsModule::Registration< EffectEcho > reg
void PopulateOrExchange(ShuttleGui &S)
bool UpdateUI() override
Update appearance of the panel for changes in settings.
bool ValidateUI() override
Get settings data from the panel; may make error dialogs and return false.
Editor(const EffectUIServices &services, EffectSettingsAccess &access, const EchoSettings &settings)
virtual ~Editor()=default
const Type min
Minimum value.
const Type max
Maximum value.
Externalized state of a plug-in.