Audacity 3.2.0
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#include "ComponentInterface.h"
#include "ComponentInterfaceSymbol.h"
#include "EffectAutomationParameters.h"
#include "TypedAny.h"
#include <cstdint>
#include <memory>
#include <optional>
#include <type_traits>
#include "Observer.h"
Go to the source code of this file.
Classes | |
class | EffectSettingsExtra |
Non-polymorphic package of settings values common to many effects. More... | |
struct | EffectSettings |
Externalized state of a plug-in. More... | |
class | EffectOutputs |
Hold values to send to effect output meters. More... | |
class | EffectSettingsAccess |
class | EffectSettingsAccess::Message |
Type of messages to send from main thread to processing. More... | |
class | SimpleEffectSettingsAccess |
Implementation of EffectSettings for cases where there is only one thread. More... | |
class | EffectDefinitionInterface |
EffectDefinitionInterface is a ComponentInterface that adds some basic read-only information about effect properties, and getting and setting of parameters. More... | |
class | EffectSettingsManager |
EffectSettingsManager is an EffectDefinitionInterface that adds a factory function for EffectSettings, and const functions for manipulating those settings. This externalizes certain effect state. More... | |
class | EffectInstance |
Performs effect computation. More... | |
struct | EffectInstance::MessagePackage |
class | EffectInstanceWithBlockSize |
Inherit to add a state variable to an EffectInstance subclass. More... | |
class | EffectInstanceFactory |
Typedefs | |
using | SettingsVisitor = SettingsVisitorBase< false > |
using | ConstSettingsVisitor = SettingsVisitorBase< true > |
typedef enum EffectType | EffectType |
using | EffectFamilySymbol = ComponentInterfaceSymbol |
using | OptionalMessage = std::optional< std::unique_ptr< EffectSettingsAccess::Message > > |
using | ChannelNames = const ChannelName * |
Functions | |
COMPONENTS_API const RegistryPath & | CurrentSettingsGroup () |
Component of a configuration key path, for last-used destructive settings. More... | |
COMPONENTS_API const RegistryPath & | FactoryDefaultsGroup () |
Component of a configuration key path, for default state of MakeSettings() More... | |
COMPONENTS_API RegistryPath | UserPresetsGroup (const RegistryPath &name) |
Compute part of a registry path, given a name which may be empty. More... | |
Audacity: A Digital Audio Editor
Leland Lucius
Copyright (c) 2014, Audacity Team All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Definition in file EffectInterface.h.
using ChannelNames = const ChannelName * |
Definition at line 443 of file EffectInterface.h.
using ConstSettingsVisitor = SettingsVisitorBase<true> |
Definition at line 60 of file EffectInterface.h.
Definition at line 73 of file EffectInterface.h.
typedef enum EffectType EffectType |
using OptionalMessage = std::optional<std::unique_ptr<EffectSettingsAccess::Message> > |
Definition at line 302 of file EffectInterface.h.
using SettingsVisitor = SettingsVisitorBase<false> |
Definition at line 59 of file EffectInterface.h.
enum ChannelName : int |
Definition at line 412 of file EffectInterface.h.
enum EffectType : int |
Enumerator | |
---|---|
EffectTypeNone | |
EffectTypeHidden | |
EffectTypeGenerate | |
EffectTypeProcess | |
EffectTypeAnalyze | |
EffectTypeTool |
Definition at line 62 of file EffectInterface.h.
COMPONENTS_API const RegistryPath & CurrentSettingsGroup | ( | ) |
Component of a configuration key path, for last-used destructive settings.
Definition at line 222 of file EffectInterface.cpp.
References id.
Referenced by EffectUIHost::DoCancel(), EffectBase::DoEffect(), EqualizationParameters::EqualizationParameters(), HasCurrentSettings(), anonymous_namespace{EffectManager.cpp}::InitializePreset(), Effect::LoadSettingsFromString(), EffectUIHost::OnApply(), EffectChangeSpeed::OnChoice_Vinyl(), EffectChangeSpeed::PopulateOrExchange(), EqualizationParameters::SaveConfig(), EffectUIHost::TransferDataFromWindow(), EffectChangeSpeed::TransferDataFromWindow(), and EffectChangeSpeed::Update_Vinyl().
COMPONENTS_API const RegistryPath & FactoryDefaultsGroup | ( | ) |
Component of a configuration key path, for default state of MakeSettings()
Definition at line 228 of file EffectInterface.cpp.
References id.
Referenced by HasFactoryDefaults(), anonymous_namespace{EffectManager.cpp}::InitializePreset(), Effect::LoadFactoryDefaults(), AudioUnitWrapper::LoadFactoryPreset(), and Effect::LoadSettingsFromString().
COMPONENTS_API RegistryPath UserPresetsGroup | ( | const RegistryPath & | name | ) |
Compute part of a registry path, given a name which may be empty.
Definition at line 234 of file EffectInterface.cpp.
Referenced by GetUserPresets(), Effect::LoadSettingsFromString(), EffectUIHost::LoadUserPresets(), EffectUIHost::OnDeletePreset(), EffectUIHost::OnSaveAs(), and EffectUIHost::OnUserPreset().