#include "GraphicsDataCache.h"
#include <algorithm>
#include <cassert>
#include <type_traits>
#include "ZoomInfo.h"
#include "float_cast.h"
#include "RoundUpUnsafe.h"
Go to the source code of this file.
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bool | anonymous_namespace{GraphicsDataCache.cpp}::IsSameSample (double sampleRate, double t0, double t1) noexcept |
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bool | anonymous_namespace{GraphicsDataCache.cpp}::IsSamePPS (double sampleRate, double lhs, double rhs) |
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bool | anonymous_namespace{GraphicsDataCache.cpp}::IsSameKey (double sampleRate, GraphicsDataCacheKey lhs, GraphicsDataCacheKey rhs) |
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bool | anonymous_namespace{GraphicsDataCache.cpp}::IsKeyLess (double sampleRate, GraphicsDataCacheKey lhs, GraphicsDataCacheKey rhs) |
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template<typename Container > |
auto | anonymous_namespace{GraphicsDataCache.cpp}::GetPPSMatchRange (const Container &container, double pixelsPerSecond, double sampleRate) |
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