Audacity 3.2.0
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#include "StretchingSequence.h"
#include "AudioSegment.h"
#include "AudioSegmentFactory.h"
#include "StaffPadTimeAndPitch.h"
#include <cassert>
Go to the source code of this file.
Namespaces | |
namespace | anonymous_namespace{StretchingSequence.cpp} |
Functions | |
void | anonymous_namespace{StretchingSequence.cpp}::GetOffsetBuffer (float **offsetBuffer, float *const *buffer, size_t numChannels, size_t offset) |