25#include <wx/checkbox.h>
32#include "../ShuttleGui.h"
33#include "../WaveTrack.h"
34#include "../widgets/valnum.h"
60{
XO(
"Bass and Treble") };
76 Parameters().Reset(*
this);
78 SetLinearEffectFlag(
true);
94 return XO(
"Simple tone control effect");
99 return L
"Bass_and_Treble";
134 const float *
const *inBlock,
float *
const *outBlock,
size_t blockLen)
166 const float *
const *inbuf,
float *
const *outbuf,
size_t numSamples)
187 S.StartStatic(
XO(
"Tone controls"));
189 S.StartMultiColumn(3, wxEXPAND);
195 .Name(
XO(
"Bass (dB):"))
196 .Validator<FloatingPointValidator<double>>(
198 .AddTextBox(
XXO(
"Ba&ss (dB):"), L
"", 10);
202 .Style(wxSL_HORIZONTAL)
207 .Validator<FloatingPointValidator<double>>(
209 .AddTextBox(
XXO(
"&Treble (dB):"), L
"", 10);
213 .Style(wxSL_HORIZONTAL)
220 S.StartStatic(
XO(
"Output"));
222 S.StartMultiColumn(3, wxEXPAND);
228 .Validator<FloatingPointValidator<double>>(
230 .AddTextBox(
XXO(
"&Volume (dB):"), L
"", 10);
234 .Style(wxSL_HORIZONTAL)
239 S.StartMultiColumn(2, wxCENTER);
245 .AddCheckBox(
XXO(
"&Link Volume control to Tone controls"),
304 const float *
const *inBlock,
float *
const *outBlock,
size_t blockLen)
306 const float *ibuf = inBlock[0];
307 float *obuf = outBlock[0];
316 if (data.
bass != oldBass)
322 if (data.
treble != oldTreble)
327 for (
decltype(blockLen) i = 0; i < blockLen; i++) {
340 double& a0,
double& a1,
double& a2,
341 double& b0,
double& b1,
double& b2)
343 double w = 2 *
M_PI * hz / samplerate;
344 double a = exp(log(10.0) * gain / 40);
345 double b = sqrt((a * a + 1) / slope - (pow((a - 1), 2)));
349 b0 = a * ((a + 1) - (a - 1) * cos(w) + b * sin(w));
350 b1 = 2 * a * ((a - 1) - (a + 1) * cos(w));
351 b2 = a * ((a + 1) - (a - 1) * cos(w) - b * sin(w));
352 a0 = ((a + 1) + (a - 1) * cos(w) + b * sin(w));
353 a1 = -2 * ((a - 1) + (a + 1) * cos(w));
354 a2 = (a + 1) + (a - 1) * cos(w) - b * sin(w);
358 b0 = a * ((a + 1) + (a - 1) * cos(w) + b * sin(w));
359 b1 = -2 * a * ((a - 1) + (a + 1) * cos(w));
360 b2 = a * ((a + 1) + (a - 1) * cos(w) - b * sin(w));
361 a0 = ((a + 1) - (a - 1) * cos(w) + b * sin(w));
362 a1 = 2 * ((a - 1) - (a + 1) * cos(w));
363 a2 = (a + 1) - (a - 1) * cos(w) - b * sin(w);
392 double oldBass =
mBass;
428 double oldBass =
mBass;
430 mBassT->GetValidator()->TransferToWindow();
440 mTrebleT->GetValidator()->TransferToWindow();
449 mGainT->GetValidator()->TransferToWindow();
462 oldVal = (oldVal > 0)? oldVal / 2.0 : oldVal / 4.0;
464 if (control ==
kBass)
469 mGain -= newVal - oldVal;
473 mGainT->GetValidator()->TransferToWindow();
enum ChannelName * ChannelNames
static Settings & settings()
Generates EffectParameterMethods overrides from variadic template arguments.
ComponentInterfaceSymbol pairs a persistent string identifier used internally with an optional,...
A high shelf and low shelf filter.
const EffectParameterMethods & Parameters() const override
static constexpr EffectParameter Treble
float DoFilter(EffectBassTrebleState &data, float in)
static constexpr EffectParameter Gain
wxCheckBox * mLinkCheckBox
bool CheckWhetherSkipEffect(const EffectSettings &settings) const override
After Init(), tell whether Process() should be skipped.
bool RealtimeInitialize(EffectSettings &settings, double sampleRate) override
void InstanceInit(EffectBassTrebleState &data, float sampleRate)
size_t InstanceProcess(EffectSettings &settings, EffectBassTrebleState &data, const float *const *inBlock, float *const *outBlock, size_t blockLen)
RealtimeSince RealtimeSupport() const override
Since which version of Audacity has the effect supported realtime?
static constexpr EffectParameter Bass
void Coefficients(double hz, double slope, double gain, double samplerate, int type, double &a0, double &a1, double &a2, double &b0, double &b1, double &b2)
bool ProcessInitialize(EffectSettings &settings, double sampleRate, sampleCount totalLen, ChannelNames chanMap) override
bool RealtimeFinalize(EffectSettings &settings) noexcept override
std::unique_ptr< EffectUIValidator > PopulateOrExchange(ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access) override
Add controls to effect panel; always succeeds.
ManualPageID ManualPage() const override
Name of a page in the Audacity alpha manual, default is empty.
size_t RealtimeProcess(size_t group, EffectSettings &settings, const float *const *inbuf, float *const *outbuf, size_t numSamples) override
ComponentInterfaceSymbol GetSymbol() const override
virtual ~EffectBassTreble()
void OnTrebleText(wxCommandEvent &evt)
void OnGainText(wxCommandEvent &evt)
TranslatableString GetDescription() const override
static const ComponentInterfaceSymbol Symbol
void UpdateGain(double oldVal, int control)
EffectType GetType() const override
Type determines how it behaves.
void OnBassSlider(wxCommandEvent &evt)
void OnGainSlider(wxCommandEvent &evt)
std::vector< EffectBassTrebleState > mSlaves
void OnTrebleSlider(wxCommandEvent &evt)
EffectBassTrebleState mMaster
bool TransferDataToWindow(const EffectSettings &settings) override
Update controls for the settings.
static constexpr EffectParameter Link
unsigned GetAudioInCount() const override
How many input buffers to allocate at once.
size_t ProcessBlock(EffectSettings &settings, const float *const *inBlock, float *const *outBlock, size_t blockLen) override
Called for destructive effect computation.
void OnLinkCheckbox(wxCommandEvent &evt)
unsigned GetAudioOutCount() const override
How many output buffers to allocate at once.
void OnBassText(wxCommandEvent &evt)
bool RealtimeAddProcessor(EffectSettings &settings, unsigned numChannels, float sampleRate) override
RealtimeSince
In which versions of Audacity was an effect realtime capable?
bool EnableApply(bool enable=true)
Performs effect computation.
Interface for manipulations of an Effect's settings.
Derived from ShuttleGuiBase, an Audacity specific class for shuttling data to and from GUI.
size_t SetBlockSize(size_t maxBlockSize) override
Holds a msgid for the translation catalog; may also bind format arguments.
Positions or offsets within audio files need a wide type.
BuiltinEffectsModule::Registration< EffectBassTreble > reg
const Type scale
Scaling factor, for slider control.
const Type def
Default value.
const Type min
Minimum value.
const Type max
Maximum value.
Externalized state of a plug-in.