The top-level handle to an Audacity project. It serves as a source of events that other objects can b...
Global function-valued variable, adding a convenient Call()
bool ResaveLocally(AudacityProject &project)
void SaveToCloud(AudacityProject &project, UploadMode mode, CreateSnapshotCallback snapshotCallback)
std::function< void(const CreateSnapshotResponse &)> CreateSnapshotCallback