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Audacity 3.2.0
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#include <memory>
#include <vector>
#include <unordered_map>
#include "EffectInterface.h"
#include "EffectUIServices.h"
#include "Identifier.h"
Go to the source code of this file.
Classes | |
struct | EffectAndDefaultSettings |
class | EffectManager |
EffectManager is the class that handles effects and effect categories. More... | |
struct | EffectManager::UnsetBatchProcessing |
A custom deleter for std::unique_ptr. More... | |
Typedefs | |
typedef wxString | PluginID |
using | EffectMap = std::unordered_map< wxString, EffectAndDefaultSettings > |
using | AudacityCommandMap = std::unordered_map< wxString, AudacityCommand * > |
using | EffectOwnerMap = std::unordered_map< wxString, std::shared_ptr< EffectPlugin > > |
using AudacityCommandMap = std::unordered_map<wxString, AudacityCommand *> |
Definition at line 41 of file EffectManager.h.
using EffectMap = std::unordered_map<wxString, EffectAndDefaultSettings> |
Definition at line 40 of file EffectManager.h.
using EffectOwnerMap = std::unordered_map< wxString, std::shared_ptr<EffectPlugin> > |
Definition at line 42 of file EffectManager.h.
typedef wxString PluginID |
Definition at line 31 of file EffectManager.h.