Audacity 3.2.0
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#include "ImportForwards.h"
#include "Identifier.h"
#include <vector>
#include <wx/tokenzr.h>
#include "FileNames.h"
#include "Registry.h"
Go to the source code of this file.
Classes | |
class | ExtImportItem |
class | Importer |
Singleton class which actually imports the audio, using ImportPlugin objects that are registered by modules, which in turn are factories of ImportFileHandle. More... | |
struct | Importer::RegisteredImportPlugin |
struct | Importer::RegisteredUnusableImportPlugin |
struct | Importer::Traits |
struct | Importer::ImporterItem |
Namespaces | |
namespace | LibFileFormats |
Typedefs | |
typedef bool(* | progress_callback_t) (void *userData, float percent) |
using | ExtImportItems = std::vector< std::unique_ptr< ExtImportItem > > |
using | TrackHolders = std::vector< std::shared_ptr< Track > > |
Variables | |
IMPORT_EXPORT_API BoolSetting | NewImportingSession |
using ExtImportItems = std::vector<std::unique_ptr<ExtImportItem> > |
typedef bool(* progress_callback_t) (void *userData, float percent) |
using TrackHolders = std::vector<std::shared_ptr<Track> > |
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extern |
Definition at line 860 of file Import.cpp.
Referenced by anonymous_namespace{FileMenus.cpp}::DoImport(), and FFmpegImportPlugin::Open().