Audacity
3.2.0
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src
effects
Reverb.h
Go to the documentation of this file.
1
/**********************************************************************
2
3
Audacity: A Digital Audio Editor
4
Audacity(R) is copyright (c) 1999-2013 Audacity Team.
5
License: GPL v2 or later. See License.txt.
6
7
Reverb.h
8
Rob Sykes, Vaughan Johnson
9
10
**********************************************************************/
11
12
#ifndef __AUDACITY_EFFECT_REVERB__
13
#define __AUDACITY_EFFECT_REVERB__
14
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#include "
ReverbBase.h
"
16
#include "
StatelessPerTrackEffect.h
"
17
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class
EffectReverb
:
public
ReverbBase
,
public
StatelessEffectUIServices
19
{
20
public
:
21
std::shared_ptr<EffectInstance>
MakeInstance
()
const override
;
22
23
std::unique_ptr<EffectEditor>
MakeEditor
(
24
ShuttleGui
&
S
,
EffectInstance
& instance,
EffectSettingsAccess
& access,
25
const
EffectOutputs
* pOutputs)
const override
;
26
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struct
Editor
;
28
};
29
30
#endif
ReverbBase.h
StatelessPerTrackEffect.h
S
#define S(N)
Definition:
ToChars.cpp:64
EffectInstance
Performs effect computation.
Definition:
EffectInterface.h:451
EffectOutputs
Hold values to send to effect output meters.
Definition:
EffectInterface.h:130
EffectReverb
A reverberation effect.
Definition:
Reverb.h:19
EffectReverb::MakeEditor
std::unique_ptr< EffectEditor > MakeEditor(ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const override
Called only from PopulateUI, to add controls to effect panel.
Definition:
Reverb.cpp:127
EffectReverb::MakeInstance
std::shared_ptr< EffectInstance > MakeInstance() const override
Make an object maintaining short-term state of an Effect.
Definition:
Reverb.cpp:121
EffectSettingsAccess
Definition:
EffectInterface.h:153
ReverbBase
Definition:
ReverbBase.h:64
ShuttleGui
Derived from ShuttleGuiBase, an Audacity specific class for shuttling data to and from GUI.
Definition:
ShuttleGui.h:640
StatelessEffectUIServices
Definition:
StatelessPerTrackEffect.h:18
EffectReverb::Editor
Definition:
Reverb.cpp:34
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