#include "SelectionBar.h"
#include <algorithm>
#include "ToolManager.h"
#include <wx/wxprec.h>
#include <wx/setup.h>
#include <wx/settings.h>
#include <wx/sizer.h>
#include <wx/valtext.h>
#include <wx/stattext.h>
#include <wx/statline.h>
#include <wx/menu.h>
#include "AudioIO.h"
#include "AColor.h"
#include "../KeyboardCapture.h"
#include "Prefs.h"
#include "Project.h"
#include "ProjectAudioIO.h"
#include "ProjectNumericFormats.h"
#include "ProjectRate.h"
#include "ProjectSelectionManager.h"
#include "ProjectTimeSignature.h"
#include "ViewInfo.h"
#include "AllThemeResources.h"
#include "ImageManipulation.h"
#include "../widgets/AButton.h"
#include "../widgets/auStaticText.h"
#include "../widgets/BasicMenu.h"
#include "../widgets/NumericTextCtrl.h"
#include "wxWidgetsWindowPlacement.h"
#include "NumericConverterFormats.h"
Go to the source code of this file.
◆ IMPLEMENT_CLASS()
◆ factory
Initial value:{
}
The top-level handle to an Audacity project. It serves as a source of events that other objects can b...
(not quite a Toolbar) at foot of screen for setting and viewing the selection range.
Definition at line 652 of file SelectionBar.cpp.
◆ SelectionToolbarMode
IntSetting SelectionToolbarMode { "/SelectionToolbarMode", 0 } |