Audacity 3.2.0
UIHandle.cpp
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1/**********************************************************************
2
3Audacity: A Digital Audio Editor
4
5UIHandle.cpp
6
7Paul Licameli
8
9**********************************************************************/
10
11
12#include "UIHandle.h"
13
14#include "RefreshCode.h"
15
17{
18}
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21{
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25{
26 return false;
27}
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30{
31 return false;
32}
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35{
36 return false;
37}
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40{
41 return false;
42}
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45{
46 return false;
47}
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50{
51 return false;
52}
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55{
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The top-level handle to an Audacity project. It serves as a source of events that other objects can b...
Definition: Project.h:90
virtual ~UIHandle()=0
Definition: UIHandle.cpp:16
virtual bool HasRotation() const
Definition: UIHandle.cpp:24
virtual void Enter(bool forward, AudacityProject *pProject)
Definition: UIHandle.cpp:20
virtual bool Rotate(bool forward)
Definition: UIHandle.cpp:29
virtual bool StopsOnKeystroke()
Definition: UIHandle.cpp:49
virtual bool HasEscape(AudacityProject *pProject) const
Definition: UIHandle.cpp:34
virtual bool HandlesRightClick()
Whether the handle has any special right-button handling.
Definition: UIHandle.cpp:44
virtual bool Escape(AudacityProject *pProject)
Definition: UIHandle.cpp:39
virtual void OnProjectChange(AudacityProject *pProject)
Definition: UIHandle.cpp:54