Audacity 3.2.0
lib-math Directory Reference
Directory dependency graph for lib-math:

Directories

directory  tests
 

Files

file  Biquad.cpp [code]
 
file  Biquad.h [code]
 
file  Dither.cpp [code]
 
file  Dither.h [code]
 
file  EBUR128.cpp [code]
 
file  EBUR128.h [code]
 
file  float_cast.h [code]
 
file  Gain.h [code]
 
file  InterpolateAudio.cpp [code]
 
file  InterpolateAudio.h [code]
 
file  LinearFit.h [code]
 
file  Matrix.cpp [code]
 
file  Matrix.h [code]
 General routine to interpolate (or even extrapolate small amounts) audio when a few of the samples are bad. Works great for a few dozen bad samples, but not so well with hundreds. Uses the least-squares autoregression (LSAR) algorithm, as described in:
 
file  PitchName.cpp [code]
 Utilities for converting from frequency to pitch and from pitch to absolute (e.g., C4 for middle C) or nominal (A through G#) pitch name.
 
file  PitchName.h [code]
 
file  Resample.cpp [code]
 
file  Resample.h [code]
 
file  Reverb_libSoX.h [code]
 
file  RoundUpUnsafe.h [code]
 
file  SampleCount.cpp [code]
 
file  SampleCount.h [code]
 
file  SampleFormat.cpp [code]
 Functions that work with Dither and initialise it.
 
file  SampleFormat.h [code]