{
wxRect wndRect;
bool bMaximized = false;
bool bIconized = false;
nullptr, -1,
wxDefaultPosition,
wxSize(wndRect.width, wndRect.height),
parent
);
auto &window = *pWindow;
window.SetPosition(wndRect.GetPosition());
if(bMaximized) {
window.Maximize(true);
}
else if (bIconized) {
}
return pWindow;
}
}
void GetNextWindowPlacement(wxRect *nextRect, bool *pMaximized, bool *pIconized)
The top-level handle to an Audacity project. It serves as a source of events that other objects can b...
A top-level window associated with a project, and handling scrollbars and zooming.