Audacity 3.2.0
Public Member Functions | List of all members
AudioUnitUtils::Property Struct Reference

#include <AudioUnitUtils.h>

Inheritance diagram for AudioUnitUtils::Property:
Collaboration diagram for AudioUnitUtils::Property:

Public Member Functions

 Property (AudioUnit audioUnit, AudioUnitPropertyID propertyID, AudioUnitScope scope)

Detailed Description

Definition at line 166 of file AudioUnitUtils.h.

Constructor & Destructor Documentation

◆ Property()

AudioUnitUtils::Property::Property ( AudioUnit  audioUnit,
AudioUnitPropertyID  propertyID,
AudioUnitScope  scope 

Definition at line 167 of file AudioUnitUtils.h.

169 : AudioUnitProperty{} {
170 mAudioUnit = audioUnit;
171 mPropertyID = propertyID;
172 mScope = scope;
173 // Default element to 0
174 }
static RealtimeEffectState::EffectFactory::Scope scope
Inject a factory for realtime effects.
Definition: EffectUI.cpp:1560

References scope.

The documentation for this struct was generated from the following file: