Audacity 3.2.0
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#include "WideSampleSequence.h"
Go to the source code of this file.
Classes | |
struct | PlayableSequence |
struct | RecordableSequence |
class | OtherPlayableSequence |
This is defined just to enable dynamic_cast on it. More... | |
Typedefs | |
using | ConstPlayableSequences = std::vector< std::shared_ptr< const PlayableSequence > > |
using | RecordableSequences = std::vector< std::shared_ptr< RecordableSequence > > |
using ConstPlayableSequences = std::vector<std::shared_ptr<const PlayableSequence> > |
Definition at line 35 of file AudioIOSequences.h.
using RecordableSequences = std::vector<std::shared_ptr<RecordableSequence> > |
Definition at line 80 of file AudioIOSequences.h.