Audacity 3.2.0
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#include "Import.h"
#include "ImportPlugin.h"
#include <algorithm>
#include <unordered_set>
#include <wx/log.h>
#include "FileNames.h"
#include "Project.h"
#include "WaveTrack.h"
#include "Prefs.h"
#include "ImportProgressListener.h"
#include "BasicUI.h"
Go to the source code of this file.
Classes | |
class | anonymous_namespace{Import.cpp}::ImportProgressResultProxy |
Namespaces | |
namespace | anonymous_namespace{Import.cpp} |
Variables | |
static const auto | anonymous_namespace{Import.cpp}::PathStart = L"Importers" |
BoolSetting | NewImportingSession { L"/NewImportingSession", false } |
This file contains a general function which will import almost any type of sampled audio file (including MIDI) and return the tracks that were imported. This function just figures out which one to call; actual importers are registered and exist for PCM, MP3, OGG, LOF, FLAC, AUP, and other formats \
Definition in file Import.cpp.
BoolSetting NewImportingSession { L"/NewImportingSession", false } |
Definition at line 860 of file Import.cpp.
Referenced by anonymous_namespace{FileMenus.cpp}::DoImport(), and FFmpegImportPlugin::Open().