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Audacity 3.2.0
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#include "Import.h"
#include "ImportPlugin.h"
#include <algorithm>
#include <unordered_set>
#include <wx/textctrl.h>
#include <wx/listbox.h>
#include <wx/log.h>
#include <wx/sizer.h>
#include "FileNames.h"
#include "ShuttleGui.h"
#include "Project.h"
#include "WaveTrack.h"
#include "Prefs.h"
#include "ProgressDialog.h"
Go to the source code of this file.
Namespaces | |
namespace | anonymous_namespace{Import.cpp} |
Typedefs | |
using | NewChannelGroup = std::vector< std::shared_ptr< WaveTrack > > |
Variables | |
static const auto | anonymous_namespace{Import.cpp}::PathStart = L"Importers" |
BoolSetting | NewImportingSession { L"/NewImportingSession", false } |
This file contains a general function which will import almost any type of sampled audio file (i.e. anything except MIDI) and return the tracks that were imported. This function just figures out which one to call; the actual importers are in ImportPCM, ImportMP3, ImportOGG, ImportRawData, ImportLOF, ImportQT, ImportFLAC and ImportAUP.
Definition in file Import.cpp.
using NewChannelGroup = std::vector< std::shared_ptr<WaveTrack> > |
Definition at line 59 of file Import.cpp.
BoolSetting NewImportingSession { L"/NewImportingSession", false } |
Definition at line 899 of file Import.cpp.
Referenced by anonymous_namespace{FileMenus.cpp}::DoImport(), and FFmpegImportPlugin::Open().