Audacity 3.2.0
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#include "NoiseReduction.h"
#include "LoadEffects.h"
#include "EffectManager.h"
#include "EffectPreview.h"
#include "EffectUI.h"
#include "ShuttleGui.h"
#include "HelpSystem.h"
#include "AudacityMessageBox.h"
#include "../widgets/valnum.h"
#include <float.h>
#include <wx/button.h>
#include <wx/choice.h>
#include <wx/radiobut.h>
#include <wx/slider.h>
#include <wx/valtext.h>
#include <wx/textctrl.h>
Go to the source code of this file.
Classes | |
class | EffectNoiseReduction::Dialog |
Dialog used with EffectNoiseReduction. More... | |
struct | anonymous_namespace{NoiseReduction.cpp}::ControlInfo |
Namespaces | |
namespace | anonymous_namespace{NoiseReduction.cpp} |
Macros | |
#define | finite(x) _finite(x) |
Enumerations | |
enum | { ID_BUTTON_GETPROFILE = 10001 , ID_RADIOBUTTON_KEEPSIGNAL , ID_GAIN_SLIDER , ID_GAIN_TEXT , ID_NEW_SENSITIVITY_SLIDER , ID_NEW_SENSITIVITY_TEXT , ID_FREQ_SLIDER , ID_FREQ_TEXT , END_OF_BASIC_SLIDERS , END_OF_SLIDERS = END_OF_BASIC_SLIDERS , FIRST_SLIDER = ID_GAIN_SLIDER } |
Functions | |
int | anonymous_namespace{NoiseReduction.cpp}::PromptUser (EffectNoiseReduction::Settings &settings, EffectNoiseReduction *effect, EffectSettingsAccess &access, wxWindow &parent, bool bHasProfile, bool bAllowTwiddleSettings) |
const ControlInfo * | anonymous_namespace{NoiseReduction.cpp}::controlInfo () |
Variables | |
BuiltinEffectsModule::Registration< EffectNoiseReduction > | anonymous_namespace{NoiseReduction.cpp}::reg |
#define finite | ( | x | ) | _finite(x) |
Definition at line 30 of file NoiseReduction.cpp.
anonymous enum |
Definition at line 168 of file NoiseReduction.cpp.