Audacity 3.2.0
Classes | Public Member Functions | Static Public Attributes | Private Attributes | Friends | List of all members
EffectNoiseReduction Class Referencefinal

A two-pass effect to reduce background noise. More...

#include <NoiseReduction.h>

Inheritance diagram for EffectNoiseReduction:
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Collaboration diagram for EffectNoiseReduction:
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Classes

class  Dialog
 Dialog used with EffectNoiseReduction. More...
 
class  Settings
 
class  Statistics
 
class  Worker
 

Public Member Functions

 EffectNoiseReduction ()
 
virtual ~EffectNoiseReduction ()
 
ComponentInterfaceSymbol GetSymbol () const override
 
TranslatableString GetDescription () const override
 
EffectType GetType () const override
 Type determines how it behaves. More...
 
int ShowHostInterface (EffectBase &plugin, wxWindow &parent, const EffectDialogFactory &factory, std::shared_ptr< EffectInstance > &pInstance, EffectSettingsAccess &access, bool forceModal=false) override
 
bool Process (EffectInstance &instance, EffectSettings &settings) override
 
bool TrackProgress (int whichTrack, double frac, const TranslatableString &={}) const
 
- Public Member Functions inherited from StatefulEffect
 ~StatefulEffect () override
 
std::shared_ptr< EffectInstanceMakeInstance () const override
 Make an object maintaining short-term state of an Effect. More...
 
- Public Member Functions inherited from StatefulEffectBase
virtual bool Init ()
 
virtual bool Process (EffectInstance &instance, EffectSettings &settings)=0
 
virtual bool RealtimeInitialize (EffectSettings &settings, double sampleRate)
 
virtual bool RealtimeAddProcessor (EffectSettings &settings, EffectOutputs *pOutputs, unsigned numChannels, float sampleRate)
 
virtual bool RealtimeSuspend ()
 
virtual bool RealtimeResume ()
 
virtual bool RealtimeProcessStart (MessagePackage &package)
 settings are possibly changed, since last call, by an asynchronous dialog More...
 
virtual size_t RealtimeProcess (size_t group, EffectSettings &settings, const float *const *inBuf, float *const *outBuf, size_t numSamples)
 
virtual bool RealtimeProcessEnd (EffectSettings &settings) noexcept
 settings can be updated to let a dialog change appearance at idle More...
 
virtual bool RealtimeFinalize (EffectSettings &settings) noexcept
 
virtual size_t SetBlockSize (size_t maxBlockSize)
 
virtual size_t GetBlockSize () const
 
virtual unsigned GetAudioInCount () const
 How many input buffers to allocate at once. More...
 
virtual unsigned GetAudioOutCount () const
 How many output buffers to allocate at once. More...
 
virtual sampleCount GetLatency () const
 
virtual bool NeedsDither () const
 
virtual bool ProcessInitialize (EffectSettings &settings, double sampleRate, ChannelNames chanMap=nullptr)
 
virtual bool ProcessFinalize () noexcept
 
- Public Member Functions inherited from Effect
 Effect ()
 
virtual ~Effect ()
 
PluginPath GetPath () const override
 
bool VisitSettings (SettingsVisitor &visitor, EffectSettings &settings) override
 
bool VisitSettings (ConstSettingsVisitor &visitor, const EffectSettings &settings) const override
 
ComponentInterfaceSymbol GetSymbol () const override
 
VendorSymbol GetVendor () const override
 
wxString GetVersion () const override
 
TranslatableString GetDescription () const override
 
EffectFamilySymbol GetFamily () const override
 Report identifier and user-visible name of the effect protocol. More...
 
bool IsInteractive () const override
 Whether the effect needs a dialog for entry of settings. More...
 
bool IsDefault () const override
 Whether the effect sorts "above the line" in the menus. More...
 
RealtimeSince RealtimeSupport () const override
 Since which version of Audacity has the effect supported realtime? More...
 
bool SupportsAutomation () const override
 Whether the effect has any automatable controls. More...
 
bool SaveSettings (const EffectSettings &settings, CommandParameters &parms) const override
 Store settings as keys and values. More...
 
bool LoadSettings (const CommandParameters &parms, EffectSettings &settings) const override
 Restore settings from keys and values. More...
 
OptionalMessage LoadUserPreset (const RegistryPath &name, EffectSettings &settings) const override
 
bool SaveUserPreset (const RegistryPath &name, const EffectSettings &settings) const override
 Save settings in the configuration file as a user-named preset. More...
 
RegistryPaths GetFactoryPresets () const override
 Report names of factory presets. More...
 
OptionalMessage LoadFactoryPreset (int id, EffectSettings &settings) const override
 
OptionalMessage LoadFactoryDefaults (EffectSettings &settings) const override
 
virtual const EffectParameterMethodsParameters () const
 
bool CanExportPresets () const override
 Whether the effect supports export of presets to files, and importing too. More...
 
bool HasOptions () const override
 
const EffectSettingsManagerGetDefinition () const override
 
virtual NumericFormatID GetSelectionFormat ()
 
bool SaveSettingsAsString (const EffectSettings &settings, wxString &parms) const override
 
OptionalMessage LoadSettingsFromString (const wxString &parms, EffectSettings &settings) const override
 
bool IsBatchProcessing () const override
 
void SetBatchProcessing () override
 
void UnsetBatchProcessing () override
 
unsigned TestUIFlags (unsigned mask)
 
bool Delegate (Effect &delegate, EffectSettings &settings, InstanceFinder finder={})
 Re-invoke DoEffect on another Effect object that implements the work. More...
 
- Public Member Functions inherited from EffectBase
 EffectBase ()
 
 ~EffectBase () override
 
bool IsLinearEffect () const
 
bool PreviewsFullSelection () const
 
void SetTracks (TrackList *pTracks)
 
virtual std::any BeginPreview (const EffectSettings &settings)
 Called when Preview() starts, to allow temporary effect state changes. More...
 
bool DoEffect (EffectSettings &settings, const InstanceFinder &finder, double projectRate, TrackList *list, WaveTrackFactory *factory, NotifyingSelectedRegion &selectedRegion, unsigned flags, const EffectSettingsAccessPtr &pAccess) override
 
virtual double CalcPreviewInputLength (const EffectSettings &settings, double previewLength) const =0
 
void CountWaveTracks ()
 
- Public Member Functions inherited from EffectPlugin
EffectPluginoperator= (EffectPlugin &)=delete
 
virtual ~EffectPlugin ()
 
virtual bool HasOptions () const =0
 
virtual bool CanExportPresets () const =0
 Whether the effect supports export of presets to files, and importing too. More...
 
virtual const EffectSettingsManagerGetDefinition () const =0
 
virtual bool SaveSettingsAsString (const EffectSettings &settings, wxString &parms) const =0
 
virtual OptionalMessage LoadSettingsFromString (const wxString &parms, EffectSettings &settings) const =0
 
virtual bool IsBatchProcessing () const =0
 
virtual void SetBatchProcessing ()=0
 
virtual void UnsetBatchProcessing ()=0
 
virtual bool DoEffect (EffectSettings &settings, const InstanceFinder &finder, double projectRate, TrackList *list, WaveTrackFactory *factory, NotifyingSelectedRegion &selectedRegion, unsigned flags, const EffectSettingsAccessPtr &pAccess=nullptr)=0
 
- Public Member Functions inherited from EffectInstanceFactory
virtual ~EffectInstanceFactory ()
 
virtual std::shared_ptr< EffectInstanceMakeInstance () const =0
 Make an object maintaining short-term state of an Effect. More...
 
- Public Member Functions inherited from EffectSettingsManager
virtual ~EffectSettingsManager ()
 
virtual bool VisitSettings (SettingsVisitor &visitor, EffectSettings &settings)
 
virtual bool VisitSettings (ConstSettingsVisitor &visitor, const EffectSettings &settings) const
 
virtual EffectSettings MakeSettings () const
 
virtual bool CopySettingsContents (const EffectSettings &src, EffectSettings &dst) const
 Update one settings object from another. More...
 
virtual std::unique_ptr< EffectOutputsMakeOutputs () const
 Produce an object to hold values to send to effect output meters. More...
 
- Public Member Functions inherited from EffectDefinitionInterface
virtual ~EffectDefinitionInterface ()
 
virtual EffectType GetType () const =0
 Type determines how it behaves. More...
 
virtual EffectType GetClassification () const
 Determines which menu it appears in; default same as GetType(). More...
 
virtual EffectFamilySymbol GetFamily () const =0
 Report identifier and user-visible name of the effect protocol. More...
 
virtual bool IsInteractive () const =0
 Whether the effect needs a dialog for entry of settings. More...
 
virtual bool IsDefault () const =0
 Whether the effect sorts "above the line" in the menus. More...
 
virtual RealtimeSince RealtimeSupport () const =0
 Since which version of Audacity has the effect supported realtime? More...
 
bool SupportsRealtime () const
 
virtual bool SupportsAutomation () const =0
 Whether the effect has any automatable controls. More...
 
virtual bool EnablesDebug () const
 Whether the effect dialog should have a Debug button; default, always false. More...
 
virtual ManualPageID ManualPage () const
 Name of a page in the Audacity alpha manual, default is empty. More...
 
virtual FilePath HelpPage () const
 Fully qualified local help file name, default is empty. More...
 
virtual bool IsHiddenFromMenus () const
 Default is false. More...
 
- Public Member Functions inherited from ComponentInterface
virtual ~ComponentInterface ()
 
virtual PluginPath GetPath () const =0
 
virtual ComponentInterfaceSymbol GetSymbol () const =0
 
virtual VendorSymbol GetVendor () const =0
 
virtual wxString GetVersion () const =0
 
virtual TranslatableString GetDescription () const =0
 
TranslatableString GetName () const
 
- Public Member Functions inherited from StatefulEffectUIServices
 ~StatefulEffectUIServices () override
 
std::unique_ptr< EffectEditorPopulateUI (const EffectPlugin &plugin, ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const override
 Allows PopulateOrExchange to return null. More...
 
virtual std::unique_ptr< EffectEditorPopulateOrExchange (ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs)
 Add controls to effect panel; always succeeds. More...
 
virtual bool TransferDataToWindow (const EffectSettings &settings)
 
virtual bool TransferDataFromWindow (EffectSettings &settings)
 
- Public Member Functions inherited from BasicEffectUIServices
int ShowClientInterface (const EffectPlugin &plugin, wxWindow &parent, wxDialog &dialog, EffectEditor *pEditor, bool forceModal) const override
 
void ExportPresets (const EffectPlugin &plugin, const EffectSettings &settings) const override
 
OptionalMessage ImportPresets (const EffectPlugin &plugin, EffectSettings &settings) const override
 
void ShowOptions (const EffectPlugin &plugin) const override
 
bool ValidateUI (const EffectPlugin &context, EffectSettings &) const override
 
bool CloseUI () const override
 
- Public Member Functions inherited from EffectUIServices
virtual ~EffectUIServices ()
 
virtual int ShowHostInterface (EffectBase &plugin, wxWindow &parent, const EffectDialogFactory &factory, std::shared_ptr< EffectInstance > &pInstance, EffectSettingsAccess &access, bool forceModal=false)
 
virtual int ShowClientInterface (const EffectPlugin &plugin, wxWindow &parent, wxDialog &dialog, EffectEditor *pEditor, bool forceModal=false) const =0
 
virtual std::unique_ptr< EffectEditorPopulateUI (const EffectPlugin &plugin, ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const =0
 Adds controls to a panel that is given as the parent window of S More...
 
virtual void ExportPresets (const EffectPlugin &plugin, const EffectSettings &settings) const =0
 
virtual OptionalMessage ImportPresets (const EffectPlugin &plugin, EffectSettings &settings) const =0
 
virtual void ShowOptions (const EffectPlugin &plugin) const =0
 
virtual bool ValidateUI (const EffectPlugin &context, EffectSettings &settings) const =0
 
virtual bool CloseUI () const =0
 

Static Public Attributes

static const ComponentInterfaceSymbol Symbol { XO("Noise Reduction") }
 
- Static Public Attributes inherited from EffectPlugin
static const wxString kUserPresetIdent = wxT("User Preset:")
 
static const wxString kFactoryPresetIdent = wxT("Factory Preset:")
 
static const wxString kCurrentSettingsIdent = wxT("<Current Settings>")
 
static const wxString kFactoryDefaultsIdent = wxT("<Factory Defaults>")
 

Private Attributes

std::unique_ptr< SettingsmSettings
 
std::unique_ptr< StatisticsmStatistics
 

Friends

class Dialog
 

Additional Inherited Members

- Public Types inherited from StatefulEffectBase
using MessagePackage = EffectInstance::MessagePackage
 
- Public Types inherited from EffectPlugin
using EffectSettingsAccessPtr = std::shared_ptr< EffectSettingsAccess >
 
using InstancePointer = std::shared_ptr< EffectInstanceEx >
 
using InstanceFinder = std::function< std::optional< InstancePointer >(EffectSettings &settings) >
 
- Public Types inherited from EffectDefinitionInterface
enum class  RealtimeSince : unsigned { Never , After_3_1 , Always }
 In which versions of Audacity was an effect realtime capable? More...
 
- Public Types inherited from EffectUIServices
enum  : long { DefaultMessageBoxStyle = wxOK | wxCENTRE }
 
- Static Public Member Functions inherited from Effect
static EffectFetchParameters (Effect &e, EffectSettings &)
 
- Static Public Member Functions inherited from EffectBase
static std::optional< InstancePointerFindInstance (EffectPlugin &plugin)
 
static InstanceFinder DefaultInstanceFinder (EffectPlugin &plugin)
 
- Static Public Member Functions inherited from EffectDefinitionInterface
static Identifier GetSquashedName (const Identifier &ident)
 A utility that strips spaces and CamelCases a name. More...
 
- Static Public Member Functions inherited from EffectUIServices
static int DoMessageBox (const EffectPlugin &plugin, const TranslatableString &message, long style=DefaultMessageBoxStyle, const TranslatableString &titleStr={})
 
- Public Attributes inherited from EffectBase
std::shared_ptr< TrackListmTracks {}
 
int mNumTracks {}
 
BasicUI::ProgressDialogmProgress {}
 
double mProjectRate {}
 
WaveTrackFactorymFactory {}
 
double mT0 {}
 
double mT1 {}
 
bool mIsPreview { false }
 
- Protected Member Functions inherited from Effect
bool CheckWhetherSkipEffect (const EffectSettings &settings) const override
 Default implementation returns false. More...
 
double CalcPreviewInputLength (const EffectSettings &settings, double previewLength) const override
 Default implementation returns previewLength More...
 
bool TotalProgress (double frac, const TranslatableString &={}) const
 
bool TrackProgress (int whichTrack, double frac, const TranslatableString &={}) const
 
bool TrackGroupProgress (int whichGroup, double frac, const TranslatableString &={}) const
 
int GetNumWaveTracks () const
 
int GetNumWaveGroups () const
 
void GetBounds (const WaveTrack &track, sampleCount *start, sampleCount *len)
 
- Protected Member Functions inherited from EffectBase
virtual bool CheckWhetherSkipEffect (const EffectSettings &settings) const =0
 After Init(), tell whether Process() should be skipped. More...
 
void SetLinearEffectFlag (bool linearEffectFlag)
 
void SetPreviewFullSelectionFlag (bool previewDurationFlag)
 
bool IsPreviewing () const
 
const TrackListinputTracks () const
 
const AudacityProjectFindProject () const
 
- Protected Attributes inherited from EffectBase
wxArrayString mPresetNames
 
unsigned mUIFlags { 0 }
 

Detailed Description

A two-pass effect to reduce background noise.

The first pass is done over just noise. For each windowed sample of the sound, we take a FFT and then statistics are tabulated for each frequency band.

During the noise reduction phase, we start by setting a gain control for each frequency band such that if the sound has exceeded the previously-determined threshold, the gain is set to 0 dB, otherwise the gain is set lower (e.g. -18 dB), to suppress the noise. Then time-smoothing is applied so that the gain for each frequency band moves slowly, and then frequency-smoothing is applied so that a single frequency is never suppressed or boosted in isolation. Lookahead is employed; this effect is not designed for real-time but if it were, there would be a significant delay.

The gain controls are applied to the complex FFT of the signal, and then the inverse FFT is applied. A Hann window may be applied (depending on the advanced window types setting), and then the output signal is then pieced together using overlap/add.

Definition at line 18 of file NoiseReduction.h.

Constructor & Destructor Documentation

◆ EffectNoiseReduction()

EffectNoiseReduction::EffectNoiseReduction ( )

Definition at line 427 of file NoiseReduction.cpp.

428: mSettings(std::make_unique<EffectNoiseReduction::Settings>())
429{
430}
std::unique_ptr< Settings > mSettings

◆ ~EffectNoiseReduction()

EffectNoiseReduction::~EffectNoiseReduction ( )
virtual

Definition at line 432 of file NoiseReduction.cpp.

433{
434}

Member Function Documentation

◆ GetDescription()

TranslatableString EffectNoiseReduction::GetDescription ( ) const
overridevirtual

Implements ComponentInterface.

Definition at line 443 of file NoiseReduction.cpp.

444{
445 return XO("Removes background noise such as fans, tape noise, or hums");
446}
XO("Cut/Copy/Paste")

References XO().

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◆ GetSymbol()

ComponentInterfaceSymbol EffectNoiseReduction::GetSymbol ( ) const
overridevirtual

Implements ComponentInterface.

Definition at line 438 of file NoiseReduction.cpp.

439{
440 return Symbol;
441}
static const ComponentInterfaceSymbol Symbol

References Symbol.

◆ GetType()

EffectType EffectNoiseReduction::GetType ( ) const
overridevirtual

Type determines how it behaves.

Implements EffectDefinitionInterface.

Definition at line 450 of file NoiseReduction.cpp.

451{
452 return EffectTypeProcess;
453}
@ EffectTypeProcess

References EffectTypeProcess.

Referenced by Process().

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◆ Process()

bool EffectNoiseReduction::Process ( EffectInstance instance,
EffectSettings settings 
)
overridevirtual

Implements StatefulEffectBase.

Definition at line 636 of file NoiseReduction.cpp.

637{
638 // This same code will either reduce noise or profile it
639
640 EffectOutputTracks outputs { *mTracks, GetType(), { { mT0, mT1 } } };
641
642 auto track = *(outputs.Get().Selected<const WaveTrack>()).begin();
643 if (!track)
644 return false;
645
646 const auto stepsPerWindow = mSettings->StepsPerWindow();
647 const auto stepSize = mSettings->WindowSize() / stepsPerWindow;
648
649 // Initialize statistics if gathering them, or check for mismatched (advanced)
650 // settings if reducing noise.
651 if (mSettings->mDoProfile) {
652 const auto spectrumSize = mSettings->SpectrumSize();
653 mStatistics = std::make_unique<Statistics>
654 (spectrumSize, track->GetRate(), mSettings->mWindowTypes);
655 }
656 else if (mStatistics->mWindowSize != mSettings->WindowSize()) {
657 // possible only with advanced settings
659 XO("You must specify the same window size for steps 1 and 2.") );
660 return false;
661 }
662 else if (mStatistics->mWindowTypes != mSettings->mWindowTypes) {
663 // A warning only
665 XO("Warning: window types are not the same as for profiling.") );
666 }
667
668 eWindowFunctions inWindowType, outWindowType;
669 switch (mSettings->mWindowTypes) {
671 inWindowType = eWinFuncRectangular;
672 outWindowType = eWinFuncHann;
673 break;
675 inWindowType = eWinFuncHann;
676 outWindowType = eWinFuncRectangular;
677 break;
678 case WT_BLACKMAN_HANN:
679 inWindowType = eWinFuncBlackman;
680 outWindowType = eWinFuncHann;
681 break;
683 inWindowType = eWinFuncHamming;
684 outWindowType = eWinFuncRectangular;
685 break;
686 case WT_HAMMING_HANN:
687 inWindowType = eWinFuncHamming;
688 outWindowType = eWinFuncHann;
689 break;
690 default:
691 wxASSERT(false);
692 [[fallthrough]] ;
693 case WT_HANN_HANN:
694 inWindowType = outWindowType = eWinFuncHann;
695 break;
696 }
697 Worker worker{ *this, *mSettings, *mStatistics
698#ifdef EXPERIMENTAL_SPECTRAL_EDITING
699 , mF0, mF1
700#endif
701 };
702 bool bGoodResult = worker.Process(inWindowType, outWindowType,
703 outputs.Get(), mT0, mT1);
704 const auto wasProfile = mSettings->mDoProfile;
705 if (mSettings->mDoProfile) {
706 if (bGoodResult)
707 mSettings->mDoProfile = false; // So that "repeat last effect" will reduce noise
708 else
709 mStatistics.reset(); // So that profiling must be done again before noise reduction
710 }
711 if (bGoodResult && !wasProfile)
712 outputs.Commit();
713
714 return bGoodResult;
715}
eWindowFunctions
Definition: FFT.h:110
@ eWinFuncRectangular
Definition: FFT.h:111
@ eWinFuncHamming
Definition: FFT.h:113
@ eWinFuncBlackman
Definition: FFT.h:115
@ eWinFuncHann
Definition: FFT.h:114
double mT1
Definition: EffectBase.h:116
std::shared_ptr< TrackList > mTracks
Definition: EffectBase.h:109
double mT0
Definition: EffectBase.h:115
EffectType GetType() const override
Type determines how it behaves.
std::unique_ptr< Statistics > mStatistics
Use this object to copy the input tracks to tentative outputTracks.
static int DoMessageBox(const EffectPlugin &plugin, const TranslatableString &message, long style=DefaultMessageBoxStyle, const TranslatableString &titleStr={})
A Track that contains audio waveform data.
Definition: WaveTrack.h:227

References EffectUIServices::DoMessageBox(), eWinFuncBlackman, eWinFuncHamming, eWinFuncHann, eWinFuncRectangular, GetType(), mSettings, mStatistics, EffectBase::mT0, EffectBase::mT1, EffectBase::mTracks, anonymous_namespace{NoiseReduction.cpp}::WT_BLACKMAN_HANN, anonymous_namespace{NoiseReduction.cpp}::WT_HAMMING_HANN, anonymous_namespace{NoiseReduction.cpp}::WT_HAMMING_RECTANGULAR, anonymous_namespace{NoiseReduction.cpp}::WT_HANN_HANN, anonymous_namespace{NoiseReduction.cpp}::WT_HANN_RECTANGULAR, anonymous_namespace{NoiseReduction.cpp}::WT_RECTANGULAR_HANN, and XO().

Referenced by EffectNoiseReduction::Worker::Process().

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◆ ShowHostInterface()

int EffectNoiseReduction::ShowHostInterface ( EffectBase plugin,
wxWindow &  parent,
const EffectDialogFactory factory,
std::shared_ptr< EffectInstance > &  pInstance,
EffectSettingsAccess access,
bool  forceModal = false 
)
overridevirtual

An override still here for historical reasons, ignoring the factory and the access

We would like to make this effect behave more like others, but it does have its unusual two-pass nature. First choose and analyze an example of noise, then apply noise reduction to another selection. That is difficult to fit into the framework for managing settings of other effects.

Reimplemented from EffectUIServices.

Definition at line 461 of file NoiseReduction.cpp.

465{
466 // Assign the out parameter
467 pInstance = MakeInstance();
468
469 // to do: use forceModal correctly
470
471 // Doesn't use the factory but substitutes its own dialog
472
473 // We may want to twiddle the levels if we are setting
474 // from a macro editing dialog
475 return mSettings->PromptUser(this, access, parent,
477}
bool IsBatchProcessing() const override
Definition: Effect.cpp:295
std::shared_ptr< EffectInstance > MakeInstance() const override
Make an object maintaining short-term state of an Effect.

References Effect::IsBatchProcessing(), StatefulEffect::MakeInstance(), mSettings, and mStatistics.

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◆ TrackProgress()

bool Effect::TrackProgress ( int  whichTrack,
double  frac,
const TranslatableString msg = {} 
) const

Definition at line 131 of file Effect.cpp.

345{
346 auto updateResult = (mProgress ?
347 mProgress->Poll((whichTrack + frac) * 1000,
348 (double) mNumTracks * 1000, msg) :
350 return (updateResult != BasicUI::ProgressResult::Success);
351}
virtual ProgressResult Poll(unsigned long long numerator, unsigned long long denominator, const TranslatableString &message={})=0
Update the bar and poll for clicks. Call only on the main thread.
int mNumTracks
Definition: EffectBase.h:110
BasicUI::ProgressDialog * mProgress
Definition: EffectBase.h:111

References PluginSettings::GetConfig(), Effect::GetDefinition(), Effect::LoadSettingsFromString(), name, PluginSettings::Private, settings(), and wxT().

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Friends And Related Function Documentation

◆ Dialog

friend class Dialog
friend

Definition at line 53 of file NoiseReduction.h.

Member Data Documentation

◆ mSettings

std::unique_ptr<Settings> EffectNoiseReduction::mSettings
private

◆ mStatistics

std::unique_ptr<Statistics> EffectNoiseReduction::mStatistics
private

◆ Symbol

const ComponentInterfaceSymbol EffectNoiseReduction::Symbol { XO("Noise Reduction") }
static

Definition at line 20 of file NoiseReduction.h.

Referenced by GetSymbol().


The documentation for this class was generated from the following files: