11#ifndef __AUDACITY_WAVEFORM_VRULER_CONTROLS__
12#define __AUDACITY_WAVEFORM_VRULER_CONTROLS__
14#include "../../../ui/ChannelVRulerControls.h"
30 std::vector<UIHandlePtr>
HitTest(
47 const wxRect &rect,
unsigned iPass )
override;
The top-level handle to an Audacity project. It serves as a source of events that other objects can b...