Audacity 3.2.0
Public Member Functions | List of all members
BatchEvalCommandType Class Referencefinal

The <something>CommandType classes are classes which are going away. They all provided a BuildSignature (what parameters they accept) and Name, but that is now replaced by the AudacityCommand interface.
More...

#include <BatchEvalCommand.h>

Inheritance diagram for BatchEvalCommandType:
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Collaboration diagram for BatchEvalCommandType:
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Public Member Functions

ComponentInterfaceSymbol BuildName () const override
 
void BuildSignature (CommandSignature &signature) override
 Postcondition: signature is a 'signature' map containing parameter. More...
 
OldStyleCommandPointer Create (AudacityProject &project, std::unique_ptr< CommandOutputTargets > &&target) override
 
- Public Member Functions inherited from OldStyleCommandType
 OldStyleCommandType ()
 
virtual ~OldStyleCommandType ()
 
ComponentInterfaceSymbol GetSymbol () const override
 
CommandSignatureGetSignature ()
 
wxString Describe ()
 
virtual ComponentInterfaceSymbol BuildName () const =0
 
virtual void BuildSignature (CommandSignature &signature)=0
 Postcondition: signature is a 'signature' map containing parameter. More...
 
virtual OldStyleCommandPointer Create (AudacityProject &project, std::unique_ptr< CommandOutputTargets > &&target)=0
 
- Public Member Functions inherited from AudacityCommand
 AudacityCommand ()
 
virtual ~AudacityCommand ()
 
PluginPath GetPath () const override
 
VendorSymbol GetVendor () const override
 
wxString GetVersion () const override
 
ComponentInterfaceSymbol GetSymbol () const override=0
 
virtual TranslatableString GetDescription () const override
 
virtual ManualPageID ManualPage ()
 
virtual bool IsBatchProcessing () const
 
virtual void SetBatchProcessing (bool start)
 
virtual bool Apply (const CommandContext &WXUNUSED(context))
 
bool ShowInterface (wxWindow *parent, bool forceModal=false)
 
wxDialog * CreateUI (wxWindow *parent, AudacityCommand *client)
 
bool SaveSettingsAsString (wxString &parms)
 
bool LoadSettingsFromString (const wxString &parms)
 
bool DoAudacityCommand (const CommandContext &context, bool shouldPrompt=true)
 
int MessageBox (const TranslatableString &message, long style=DefaultMessageBoxStyle, const TranslatableString &titleStr={})
 
virtual bool Init ()
 
virtual bool PromptUser (AudacityProject &)
 
virtual bool CheckWhetherSkipAudacityCommand ()
 
virtual void End ()
 
virtual void PopulateOrExchange (ShuttleGui &WXUNUSED(S))
 
virtual bool TransferDataToWindow ()
 
virtual bool TransferDataFromWindow ()
 
virtual bool VisitSettings (SettingsVisitor &)
 
virtual bool VisitSettings (ConstSettingsVisitor &)
 
- Public Member Functions inherited from ComponentInterface
virtual ~ComponentInterface ()
 
virtual PluginPath GetPath () const =0
 
virtual ComponentInterfaceSymbol GetSymbol () const =0
 
virtual VendorSymbol GetVendor () const =0
 
virtual wxString GetVersion () const =0
 
virtual TranslatableString GetDescription () const =0
 
TranslatableString GetName () const
 

Additional Inherited Members

- Public Types inherited from AudacityCommand
enum  : long { DefaultMessageBoxStyle = wxOK | wxCENTRE }
 
- Protected Attributes inherited from AudacityCommand
ProgressDialogmProgress
 
wxDialog * mUIDialog
 
wxWindow * mUIParent
 

Detailed Description

The <something>CommandType classes are classes which are going away. They all provided a BuildSignature (what parameters they accept) and Name, but that is now replaced by the AudacityCommand interface.

We in effect merge the <something>CommandType classes into the <something>Command classes.

Definition at line 31 of file BatchEvalCommand.h.

Member Function Documentation

◆ BuildName()

ComponentInterfaceSymbol BatchEvalCommandType::BuildName ( ) const
overridevirtual

Implements OldStyleCommandType.

Definition at line 27 of file BatchEvalCommand.cpp.

28{
29 return { wxT("BatchCommand"), XO("Batch Command") };
30}
wxT("CloseDown"))
XO("Cut/Copy/Paste")

References wxT(), and XO().

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◆ BuildSignature()

void BatchEvalCommandType::BuildSignature ( CommandSignature signature)
overridevirtual

Postcondition: signature is a 'signature' map containing parameter.

Implements OldStyleCommandType.

Definition at line 32 of file BatchEvalCommand.cpp.

33{
34 auto commandNameValidator = std::make_unique<DefaultValidator>();
35 signature.AddParameter(wxT("CommandName"), wxT(""), std::move(commandNameValidator));
36 auto paramValidator = std::make_unique<DefaultValidator>();
37 signature.AddParameter(wxT("ParamString"), wxT(""), std::move(paramValidator));
38 auto macroValidator = std::make_unique<DefaultValidator>();
39 signature.AddParameter(wxT("MacroName"), wxT(""), std::move(macroValidator));
40}
void AddParameter(const wxString &name, const wxVariant &dft, std::unique_ptr< Validator > &&valid)

References CommandSignature::AddParameter(), and wxT().

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◆ Create()

OldStyleCommandPointer BatchEvalCommandType::Create ( AudacityProject project,
std::unique_ptr< CommandOutputTargets > &&  target 
)
overridevirtual

Implements OldStyleCommandType.

Definition at line 42 of file BatchEvalCommand.cpp.

44{
45 return std::make_shared<BatchEvalCommand>(project, *this);
46}
const auto project

References project.


The documentation for this class was generated from the following files: