Audacity 3.2.0
Public Member Functions | Static Public Attributes | Private Member Functions | List of all members
EffectRepair Class Referencefinal

Use the interpolation code to fill in damaged audio. Damage can include pops, clicks, or clipping. As long as the damaged section is short and surrounded by lots of good audio, it is usually quite successful. More...

#include <Repair.h>

Inheritance diagram for EffectRepair:
[legend]
Collaboration diagram for EffectRepair:
[legend]

Public Member Functions

 EffectRepair ()
 
virtual ~EffectRepair ()
 
ComponentInterfaceSymbol GetSymbol () const override
 
TranslatableString GetDescription () const override
 
EffectType GetType () const override
 Type determines how it behaves. More...
 
bool IsInteractive () const override
 Whether the effect needs a dialog for entry of settings. More...
 
bool Process (EffectInstance &instance, EffectSettings &settings) override
 
bool NeedsDither () const override
 
- Public Member Functions inherited from StatefulEffect
 ~StatefulEffect () override
 
std::shared_ptr< EffectInstanceMakeInstance () const override
 Make an object maintaining short-term state of an Effect. More...
 
- Public Member Functions inherited from StatefulEffectBase
virtual bool Init ()
 
virtual bool Process (EffectInstance &instance, EffectSettings &settings)=0
 
virtual bool RealtimeInitialize (EffectSettings &settings, double sampleRate)
 
virtual bool RealtimeAddProcessor (EffectSettings &settings, EffectOutputs *pOutputs, unsigned numChannels, float sampleRate)
 
virtual bool RealtimeSuspend ()
 
virtual bool RealtimeResume ()
 
virtual bool RealtimeProcessStart (MessagePackage &package)
 settings are possibly changed, since last call, by an asynchronous dialog More...
 
virtual size_t RealtimeProcess (size_t group, EffectSettings &settings, const float *const *inBuf, float *const *outBuf, size_t numSamples)
 
virtual bool RealtimeProcessEnd (EffectSettings &settings) noexcept
 settings can be updated to let a dialog change appearance at idle More...
 
virtual bool RealtimeFinalize (EffectSettings &settings) noexcept
 
virtual size_t SetBlockSize (size_t maxBlockSize)
 
virtual size_t GetBlockSize () const
 
virtual unsigned GetAudioInCount () const
 How many input buffers to allocate at once. More...
 
virtual unsigned GetAudioOutCount () const
 How many output buffers to allocate at once. More...
 
virtual sampleCount GetLatency () const
 
virtual bool NeedsDither () const
 
virtual bool ProcessInitialize (EffectSettings &settings, double sampleRate, ChannelNames chanMap=nullptr)
 
virtual bool ProcessFinalize () noexcept
 
- Public Member Functions inherited from Effect
 Effect ()
 
virtual ~Effect ()
 
PluginPath GetPath () const override
 
bool VisitSettings (SettingsVisitor &visitor, EffectSettings &settings) override
 
bool VisitSettings (ConstSettingsVisitor &visitor, const EffectSettings &settings) const override
 
ComponentInterfaceSymbol GetSymbol () const override
 
VendorSymbol GetVendor () const override
 
wxString GetVersion () const override
 
TranslatableString GetDescription () const override
 
EffectFamilySymbol GetFamily () const override
 Report identifier and user-visible name of the effect protocol. More...
 
bool IsInteractive () const override
 Whether the effect needs a dialog for entry of settings. More...
 
bool IsDefault () const override
 Whether the effect sorts "above the line" in the menus. More...
 
RealtimeSince RealtimeSupport () const override
 Since which version of Audacity has the effect supported realtime? More...
 
bool SupportsAutomation () const override
 Whether the effect has any automatable controls. More...
 
bool SaveSettings (const EffectSettings &settings, CommandParameters &parms) const override
 Store settings as keys and values. More...
 
bool LoadSettings (const CommandParameters &parms, EffectSettings &settings) const override
 Restore settings from keys and values. More...
 
OptionalMessage LoadUserPreset (const RegistryPath &name, EffectSettings &settings) const override
 
bool SaveUserPreset (const RegistryPath &name, const EffectSettings &settings) const override
 Save settings in the configuration file as a user-named preset. More...
 
RegistryPaths GetFactoryPresets () const override
 Report names of factory presets. More...
 
OptionalMessage LoadFactoryPreset (int id, EffectSettings &settings) const override
 
OptionalMessage LoadFactoryDefaults (EffectSettings &settings) const override
 
virtual const EffectParameterMethodsParameters () const
 
bool CanExportPresets () const override
 Whether the effect supports export of presets to files, and importing too. More...
 
bool HasOptions () const override
 
const EffectSettingsManagerGetDefinition () const override
 
virtual NumericFormatID GetSelectionFormat ()
 
bool SaveSettingsAsString (const EffectSettings &settings, wxString &parms) const override
 
OptionalMessage LoadSettingsFromString (const wxString &parms, EffectSettings &settings) const override
 
bool IsBatchProcessing () const override
 
void SetBatchProcessing () override
 
void UnsetBatchProcessing () override
 
unsigned TestUIFlags (unsigned mask)
 
bool Delegate (Effect &delegate, EffectSettings &settings, InstanceFinder finder={})
 Re-invoke DoEffect on another Effect object that implements the work. More...
 
- Public Member Functions inherited from EffectBase
 EffectBase ()
 
 ~EffectBase () override
 
bool IsLinearEffect () const
 
bool PreviewsFullSelection () const
 
void SetTracks (TrackList *pTracks)
 
virtual std::any BeginPreview (const EffectSettings &settings)
 Called when Preview() starts, to allow temporary effect state changes. More...
 
bool DoEffect (EffectSettings &settings, const InstanceFinder &finder, double projectRate, TrackList *list, WaveTrackFactory *factory, NotifyingSelectedRegion &selectedRegion, unsigned flags, const EffectSettingsAccessPtr &pAccess) override
 
virtual double CalcPreviewInputLength (const EffectSettings &settings, double previewLength) const =0
 
void CountWaveTracks ()
 
- Public Member Functions inherited from EffectPlugin
EffectPluginoperator= (EffectPlugin &)=delete
 
virtual ~EffectPlugin ()
 
virtual bool HasOptions () const =0
 
virtual bool CanExportPresets () const =0
 Whether the effect supports export of presets to files, and importing too. More...
 
virtual const EffectSettingsManagerGetDefinition () const =0
 
virtual bool SaveSettingsAsString (const EffectSettings &settings, wxString &parms) const =0
 
virtual OptionalMessage LoadSettingsFromString (const wxString &parms, EffectSettings &settings) const =0
 
virtual bool IsBatchProcessing () const =0
 
virtual void SetBatchProcessing ()=0
 
virtual void UnsetBatchProcessing ()=0
 
virtual bool DoEffect (EffectSettings &settings, const InstanceFinder &finder, double projectRate, TrackList *list, WaveTrackFactory *factory, NotifyingSelectedRegion &selectedRegion, unsigned flags, const EffectSettingsAccessPtr &pAccess=nullptr)=0
 
- Public Member Functions inherited from EffectInstanceFactory
virtual ~EffectInstanceFactory ()
 
virtual std::shared_ptr< EffectInstanceMakeInstance () const =0
 Make an object maintaining short-term state of an Effect. More...
 
- Public Member Functions inherited from EffectSettingsManager
virtual ~EffectSettingsManager ()
 
virtual bool VisitSettings (SettingsVisitor &visitor, EffectSettings &settings)
 
virtual bool VisitSettings (ConstSettingsVisitor &visitor, const EffectSettings &settings) const
 
virtual EffectSettings MakeSettings () const
 
virtual bool CopySettingsContents (const EffectSettings &src, EffectSettings &dst) const
 Update one settings object from another. More...
 
virtual std::unique_ptr< EffectOutputsMakeOutputs () const
 Produce an object to hold values to send to effect output meters. More...
 
- Public Member Functions inherited from EffectDefinitionInterface
virtual ~EffectDefinitionInterface ()
 
virtual EffectType GetType () const =0
 Type determines how it behaves. More...
 
virtual EffectType GetClassification () const
 Determines which menu it appears in; default same as GetType(). More...
 
virtual EffectFamilySymbol GetFamily () const =0
 Report identifier and user-visible name of the effect protocol. More...
 
virtual bool IsInteractive () const =0
 Whether the effect needs a dialog for entry of settings. More...
 
virtual bool IsDefault () const =0
 Whether the effect sorts "above the line" in the menus. More...
 
virtual RealtimeSince RealtimeSupport () const =0
 Since which version of Audacity has the effect supported realtime? More...
 
bool SupportsRealtime () const
 
virtual bool SupportsAutomation () const =0
 Whether the effect has any automatable controls. More...
 
virtual bool EnablesDebug () const
 Whether the effect dialog should have a Debug button; default, always false. More...
 
virtual ManualPageID ManualPage () const
 Name of a page in the Audacity alpha manual, default is empty. More...
 
virtual FilePath HelpPage () const
 Fully qualified local help file name, default is empty. More...
 
virtual bool IsHiddenFromMenus () const
 Default is false. More...
 
- Public Member Functions inherited from ComponentInterface
virtual ~ComponentInterface ()
 
virtual PluginPath GetPath () const =0
 
virtual ComponentInterfaceSymbol GetSymbol () const =0
 
virtual VendorSymbol GetVendor () const =0
 
virtual wxString GetVersion () const =0
 
virtual TranslatableString GetDescription () const =0
 
TranslatableString GetName () const
 
- Public Member Functions inherited from StatefulEffectUIServices
 ~StatefulEffectUIServices () override
 
std::unique_ptr< EffectEditorPopulateUI (const EffectPlugin &plugin, ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const override
 Allows PopulateOrExchange to return null. More...
 
virtual std::unique_ptr< EffectEditorPopulateOrExchange (ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs)
 Add controls to effect panel; always succeeds. More...
 
virtual bool TransferDataToWindow (const EffectSettings &settings)
 
virtual bool TransferDataFromWindow (EffectSettings &settings)
 
- Public Member Functions inherited from BasicEffectUIServices
int ShowClientInterface (const EffectPlugin &plugin, wxWindow &parent, wxDialog &dialog, EffectEditor *pEditor, bool forceModal) const override
 
void ExportPresets (const EffectPlugin &plugin, const EffectSettings &settings) const override
 
OptionalMessage ImportPresets (const EffectPlugin &plugin, EffectSettings &settings) const override
 
void ShowOptions (const EffectPlugin &plugin) const override
 
bool ValidateUI (const EffectPlugin &context, EffectSettings &) const override
 
bool CloseUI () const override
 
- Public Member Functions inherited from EffectUIServices
virtual ~EffectUIServices ()
 
virtual int ShowHostInterface (EffectBase &plugin, wxWindow &parent, const EffectDialogFactory &factory, std::shared_ptr< EffectInstance > &pInstance, EffectSettingsAccess &access, bool forceModal=false)
 
virtual int ShowClientInterface (const EffectPlugin &plugin, wxWindow &parent, wxDialog &dialog, EffectEditor *pEditor, bool forceModal=false) const =0
 
virtual std::unique_ptr< EffectEditorPopulateUI (const EffectPlugin &plugin, ShuttleGui &S, EffectInstance &instance, EffectSettingsAccess &access, const EffectOutputs *pOutputs) const =0
 Adds controls to a panel that is given as the parent window of S More...
 
virtual void ExportPresets (const EffectPlugin &plugin, const EffectSettings &settings) const =0
 
virtual OptionalMessage ImportPresets (const EffectPlugin &plugin, EffectSettings &settings) const =0
 
virtual void ShowOptions (const EffectPlugin &plugin) const =0
 
virtual bool ValidateUI (const EffectPlugin &context, EffectSettings &settings) const =0
 
virtual bool CloseUI () const =0
 

Static Public Attributes

static const ComponentInterfaceSymbol Symbol { XO("Repair") }
 
- Static Public Attributes inherited from EffectPlugin
static const wxString kUserPresetIdent = wxT("User Preset:")
 
static const wxString kFactoryPresetIdent = wxT("Factory Preset:")
 
static const wxString kCurrentSettingsIdent = wxT("<Current Settings>")
 
static const wxString kFactoryDefaultsIdent = wxT("<Factory Defaults>")
 

Private Member Functions

bool ProcessOne (int count, WaveChannel &track, sampleCount start, size_t len, size_t repairStart, size_t repairLen)
 

Additional Inherited Members

- Public Types inherited from StatefulEffectBase
using MessagePackage = EffectInstance::MessagePackage
 
- Public Types inherited from EffectPlugin
using EffectSettingsAccessPtr = std::shared_ptr< EffectSettingsAccess >
 
using InstancePointer = std::shared_ptr< EffectInstanceEx >
 
using InstanceFinder = std::function< std::optional< InstancePointer >(EffectSettings &settings) >
 
- Public Types inherited from EffectDefinitionInterface
enum class  RealtimeSince : unsigned { Never , After_3_1 , Always }
 In which versions of Audacity was an effect realtime capable? More...
 
- Public Types inherited from EffectUIServices
enum  : long { DefaultMessageBoxStyle = wxOK | wxCENTRE }
 
- Static Public Member Functions inherited from Effect
static EffectFetchParameters (Effect &e, EffectSettings &)
 
- Static Public Member Functions inherited from EffectBase
static std::optional< InstancePointerFindInstance (EffectPlugin &plugin)
 
static InstanceFinder DefaultInstanceFinder (EffectPlugin &plugin)
 
- Static Public Member Functions inherited from EffectDefinitionInterface
static Identifier GetSquashedName (const Identifier &ident)
 A utility that strips spaces and CamelCases a name. More...
 
- Static Public Member Functions inherited from EffectUIServices
static int DoMessageBox (const EffectPlugin &plugin, const TranslatableString &message, long style=DefaultMessageBoxStyle, const TranslatableString &titleStr={})
 
- Public Attributes inherited from EffectBase
std::shared_ptr< TrackListmTracks {}
 
int mNumTracks {}
 
BasicUI::ProgressDialogmProgress {}
 
double mProjectRate {}
 
WaveTrackFactorymFactory {}
 
double mT0 {}
 
double mT1 {}
 
bool mIsPreview { false }
 
- Protected Member Functions inherited from Effect
bool CheckWhetherSkipEffect (const EffectSettings &settings) const override
 Default implementation returns false. More...
 
double CalcPreviewInputLength (const EffectSettings &settings, double previewLength) const override
 Default implementation returns previewLength More...
 
bool TotalProgress (double frac, const TranslatableString &={}) const
 
bool TrackProgress (int whichTrack, double frac, const TranslatableString &={}) const
 
bool TrackGroupProgress (int whichGroup, double frac, const TranslatableString &={}) const
 
int GetNumWaveTracks () const
 
int GetNumWaveGroups () const
 
void GetBounds (const WaveTrack &track, sampleCount *start, sampleCount *len)
 
- Protected Member Functions inherited from EffectBase
virtual bool CheckWhetherSkipEffect (const EffectSettings &settings) const =0
 After Init(), tell whether Process() should be skipped. More...
 
void SetLinearEffectFlag (bool linearEffectFlag)
 
void SetPreviewFullSelectionFlag (bool previewDurationFlag)
 
bool IsPreviewing () const
 
const TrackListinputTracks () const
 
const AudacityProjectFindProject () const
 
- Protected Attributes inherited from EffectBase
double mF0 {}
 
double mF1 {}
 
wxArrayString mPresetNames
 
unsigned mUIFlags { 0 }
 

Detailed Description

Use the interpolation code to fill in damaged audio. Damage can include pops, clicks, or clipping. As long as the damaged section is short and surrounded by lots of good audio, it is usually quite successful.

This was formerly the PopClickRemoval effect, but it was renamed and focused on the smaller subproblem of repairing the audio, rather than actually finding the clicks.

Definition at line 18 of file Repair.h.

Constructor & Destructor Documentation

◆ EffectRepair()

EffectRepair::EffectRepair ( )

Definition at line 38 of file Repair.cpp.

39{
40}

◆ ~EffectRepair()

EffectRepair::~EffectRepair ( )
virtual

Definition at line 42 of file Repair.cpp.

43{
44}

Member Function Documentation

◆ GetDescription()

TranslatableString EffectRepair::GetDescription ( ) const
overridevirtual

Implements ComponentInterface.

Definition at line 53 of file Repair.cpp.

54{
55 return XO("Sets the peak amplitude of a one or more tracks");
56}
XO("Cut/Copy/Paste")

References XO().

Here is the call graph for this function:

◆ GetSymbol()

ComponentInterfaceSymbol EffectRepair::GetSymbol ( ) const
overridevirtual

Implements ComponentInterface.

Definition at line 48 of file Repair.cpp.

49{
50 return Symbol;
51}
static const ComponentInterfaceSymbol Symbol
Definition: Repair.h:21

References Symbol.

◆ GetType()

EffectType EffectRepair::GetType ( ) const
overridevirtual

Type determines how it behaves.

Implements EffectDefinitionInterface.

Definition at line 60 of file Repair.cpp.

61{
62 return EffectTypeProcess;
63}
@ EffectTypeProcess

References EffectTypeProcess.

Referenced by Process().

Here is the caller graph for this function:

◆ IsInteractive()

bool EffectRepair::IsInteractive ( ) const
overridevirtual

Whether the effect needs a dialog for entry of settings.

Implements EffectDefinitionInterface.

Definition at line 65 of file Repair.cpp.

66{
67 return false;
68}

◆ NeedsDither()

bool EffectRepair::NeedsDither ( ) const
overridevirtual

Reimplemented from StatefulEffectBase.

Definition at line 164 of file Repair.cpp.

165{
166 return false;
167}

◆ Process()

bool EffectRepair::Process ( EffectInstance instance,
EffectSettings settings 
)
overridevirtual

The Repair effect needs some data to go on.
\nPlease select an area to repair with some audio on at least one side (the more the better).") );

Implements StatefulEffectBase.

Definition at line 72 of file Repair.cpp.

73{
74 // This may be too much copying for EffectRepair. To support Cancel, may be
75 // able to copy much less.
76 // But for now, Cancel isn't supported without this.
77 // Repair doesn't make sense for stretched clips, so don't pass a stretch
78 // interval.
79 EffectOutputTracks outputs { *mTracks, GetType(), {} };
80 bool bGoodResult = true;
81
82 int count = 0;
83 for (auto track : outputs.Get().Selected<WaveTrack>()) {
84 const double trackStart = track->GetStartTime();
85 const double repair_t0 = std::max(mT0, trackStart);
86 const double trackEnd = track->GetEndTime();
87 const double repair_t1 = std::min(mT1, trackEnd);
88 const double repair_deltat = repair_t1 - repair_t0;
89 if (repair_deltat > 0) { // selection is within track audio
90 const auto repair0 = track->TimeToLongSamples(repair_t0);
91 const auto repair1 = track->TimeToLongSamples(repair_t1);
92 const auto repairLen = repair1 - repair0;
93 if (TimeStretching::HasPitchOrSpeed(*track, repair_t0, repair_t1)) {
95 XO(
96"The Repair effect cannot be applied within stretched or shrunk clips") );
97 bGoodResult = false;
98 break;
99 }
100 if (repairLen > 128) {
102 XO(
103"The Repair effect is intended to be used on very short sections of damaged audio (up to 128 samples).\n\nZoom in and select a tiny fraction of a second to repair.") );
104 bGoodResult = false;
105 break;
106 }
107
108 const double rate = track->GetRate();
109 const double spacing = std::max(repair_deltat * 2, 128. / rate);
110 const double t0 = std::max(repair_t0 - spacing, trackStart);
111 const double t1 = std::min(repair_t1 + spacing, trackEnd);
112
113 const auto s0 = track->TimeToLongSamples(t0);
114 const auto s1 = track->TimeToLongSamples(t1);
115 // The difference is at most 2 * 128:
116 const auto repairStart = (repair0 - s0).as_size_t();
117 const auto len = s1 - s0;
118
119 if (s0 == repair0 && s1 == repair1) {
121 XO(
122"Repair works by using audio data outside the selection region.\n\nPlease select a region that has audio touching at least one side of it.\n\nThe more surrounding audio, the better it performs.") );
124 bGoodResult = false;
125 break;
126 }
127
128 for (const auto pChannel : track->Channels())
129 if (!ProcessOne(count++, *pChannel, s0,
130 // len is at most 5 * 128.
131 len.as_size_t(),
132 repairStart,
133 // repairLen is at most 128.
134 repairLen.as_size_t())
135 ) {
136 bGoodResult = false;
137 goto done;
138 }
139 }
140 }
141done:
142
143 if (bGoodResult)
144 outputs.Commit();
145
146 return bGoodResult;
147}
int min(int a, int b)
double mT1
Definition: EffectBase.h:114
std::shared_ptr< TrackList > mTracks
Definition: EffectBase.h:107
double mT0
Definition: EffectBase.h:113
Use this object to copy the input tracks to tentative outputTracks.
bool ProcessOne(int count, WaveChannel &track, sampleCount start, size_t len, size_t repairStart, size_t repairLen)
Definition: Repair.cpp:149
EffectType GetType() const override
Type determines how it behaves.
Definition: Repair.cpp:60
static int DoMessageBox(const EffectPlugin &plugin, const TranslatableString &message, long style=DefaultMessageBoxStyle, const TranslatableString &titleStr={})
A Track that contains audio waveform data.
Definition: WaveTrack.h:203
WAVE_TRACK_API bool HasPitchOrSpeed(const WaveTrack &track, double t0, double t1)

References EffectUIServices::DoMessageBox(), GetType(), TimeStretching::HasPitchOrSpeed(), min(), EffectBase::mT0, EffectBase::mT1, EffectBase::mTracks, ProcessOne(), and XO().

Here is the call graph for this function:

◆ ProcessOne()

bool EffectRepair::ProcessOne ( int  count,
WaveChannel track,
sampleCount  start,
size_t  len,
size_t  repairStart,
size_t  repairLen 
)
private

Definition at line 149 of file Repair.cpp.

151{
152 Floats buffer{ len };
153 track.GetFloats(buffer.get(), start, len);
154 InterpolateAudio(buffer.get(), len, repairStart, repairLen);
155 if (!track.SetFloats(&buffer[repairStart],
156 start + repairStart, repairLen,
157 // little repairs shouldn't force dither on rendering:
159 ))
160 return false;
161 return !TrackProgress(count, 1.0); // TrackProgress returns true on Cancel.
162}
void InterpolateAudio(float *buffer, const size_t len, size_t firstBad, size_t numBad)
@ narrowestSampleFormat
Two synonyms for previous values that might change if more values were added.
bool TrackProgress(int whichTrack, double frac, const TranslatableString &={}) const
Definition: Effect.cpp:343
bool SetFloats(const float *buffer, sampleCount start, size_t len, sampleFormat effectiveFormat=widestSampleFormat)
Random-access assignment of a range of samples.
Definition: WaveTrack.h:162
bool GetFloats(float *buffer, sampleCount start, size_t len, fillFormat fill=FillFormat::fillZero, bool mayThrow=true, sampleCount *pNumWithinClips=nullptr) const
"narrow" overload fetches from the unique channel
Definition: WaveTrack.h:129

References WaveChannel::GetFloats(), InterpolateAudio(), narrowestSampleFormat, WaveChannel::SetFloats(), and Effect::TrackProgress().

Referenced by Process().

Here is the call graph for this function:
Here is the caller graph for this function:

Member Data Documentation

◆ Symbol

const ComponentInterfaceSymbol EffectRepair::Symbol { XO("Repair") }
static

Definition at line 21 of file Repair.h.

Referenced by GetSymbol().


The documentation for this class was generated from the following files: