Audacity 3.2.0
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Performs effect computation. More...
#include <EffectPlugin.h>
Public Member Functions | |
virtual bool | Init () |
Call once to set up state for whole list of tracks to be processed. More... | |
virtual bool | Process (EffectSettings &settings)=0 |
Actually do the effect here. More... | |
~EffectInstanceEx () override | |
Public Member Functions inherited from EffectInstance | |
virtual | ~EffectInstance () |
virtual size_t | GetBlockSize () const =0 |
virtual size_t | SetBlockSize (size_t maxBlockSize)=0 |
virtual unsigned | GetAudioInCount () const =0 |
How many input buffers to allocate at once. More... | |
virtual unsigned | GetAudioOutCount () const =0 |
How many output buffers to allocate at once. More... | |
virtual bool | RealtimeInitialize (EffectSettings &settings, double sampleRate) |
virtual bool | RealtimeAddProcessor (EffectSettings &settings, EffectOutputs *pOutputs, unsigned numChannels, float sampleRate) |
virtual bool | RealtimeSuspend () |
virtual bool | RealtimeResume () |
virtual std::unique_ptr< Message > | MakeMessage () const |
Called on the main thread, in which the result may be cloned. More... | |
virtual bool | UsesMessages () const noexcept |
virtual bool | RealtimeProcessStart (MessagePackage &package) |
settings are possibly changed, since last call, by an asynchronous dialog More... | |
virtual size_t | RealtimeProcess (size_t group, EffectSettings &settings, const float *const *inBuf, float *const *outBuf, size_t numSamples) |
virtual void | RealtimePassThrough (size_t group, EffectSettings &settings, const float *const *inBuf, size_t numSamples) |
Called instead of RealtimeProcess when the effect is bypassed. Default implementation does nothing. More... | |
virtual bool | RealtimeProcessEnd (EffectSettings &settings) noexcept |
settings can be updated to let a dialog change appearance at idle More... | |
virtual bool | RealtimeFinalize (EffectSettings &settings) noexcept |
virtual size_t | GetTailSize () const |
virtual SampleCount | GetLatency (const EffectSettings &settings, double sampleRate) const |
virtual bool | NeedsDither () const |
virtual bool | ProcessInitialize (EffectSettings &settings, double sampleRate, ChannelNames chanMap)=0 |
virtual bool | ProcessFinalize () noexcept=0 |
virtual size_t | ProcessBlock (EffectSettings &settings, const float *const *inBlock, float *const *outBlock, size_t blockLen)=0 |
Called for destructive effect computation. More... | |
Additional Inherited Members | |
Public Types inherited from EffectInstance | |
using | Message = EffectSettingsAccess::Message |
using | SampleCount = uint64_t |
Performs effect computation.
Definition at line 96 of file EffectPlugin.h.
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overridedefault |
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virtual |
Call once to set up state for whole list of tracks to be processed.
Reimplemented in StatefulEffectBase::Instance.
Definition at line 21 of file EffectPlugin.cpp.
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pure virtual |
Actually do the effect here.
Implemented in PerTrackEffect::Instance, and StatefulEffect::Instance.