101 bool ProcessInitialize(
107 float*
const* outBlock,
size_t blockLen)
override;
111 bool RealtimeAddProcessor(
113 unsigned numChannels,
float sampleRate)
override;
117 size_t RealtimeProcess(
119 float*
const* outbuf,
size_t numSamples)
override;
121 unsigned GetAudioInCount()
const override;
122 unsigned GetAudioOutCount()
const override;
127 size_t InstanceProcess(
129 const float*
const* inBlock,
float*
const* outBlock,
size_t blockLen);
132 double hz,
double slope,
double gain,
double samplerate,
int type,
133 double& a0,
double& a1,
double& a2,
double& b0,
double& b1,
142 std::shared_ptr<EffectInstance> MakeInstance()
const override;
static Settings & settings()
ComponentInterfaceSymbol pairs a persistent string identifier used internally with an optional,...
RealtimeSince
In which versions of Audacity was an effect realtime capable?
Inherit to add a state variable to an EffectInstance subclass.
Hold values to send to effect output meters.
Interface for manipulations of an Effect's settings.
Base class for many of the effects in Audacity.
An Effect that changes frequencies in a time varying manner.
static const ComponentInterfaceSymbol Symbol
Holds a msgid for the translation catalog; may also bind format arguments.
Positions or offsets within audio files need a wide type.
constexpr auto sampleRate
static constexpr int depthDefault
static constexpr int stagesDefault
static constexpr double outGainDefault
static constexpr double phaseDefault
static constexpr int dryWetDefault
static constexpr int feedbackDefault
static constexpr double freqDefault
Externalized state of a plug-in.
Instance(const PerTrackEffect &effect)
std::vector< PhaserBase::Instance > mSlaves
float DoFilter(EffectPhaserState &data, float in)
void Coefficients(double hz, double slope, double gain, double samplerate, int type, double &a0, double &a1, double &a2, double &b0, double &b1, double &b2)