Audacity 3.2.0
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#include <atomic>
#include <deque>
#include <functional>
#include "SampleFormat.h"
#include "XMLTagHandler.h"
#include "SampleCount.h"
#include "AudioSegmentSampleView.h"
Go to the source code of this file.
Classes | |
class | SeqBlock |
Data structure containing pointer to a sample block and a start time. Element of a BlockArray. More... | |
class | BlockArray |
class | Sequence |
A WaveTrack contains WaveClip(s). A WaveClip contains a Sequence. A Sequence is primarily an interface to an array of SeqBlock instances, corresponding to the audio sample blocks in the database. Contrast with RingBuffer. More... | |
Typedefs | |
using | SampleBlockFactoryPtr = std::shared_ptr< SampleBlockFactory > |
using | BlockPtrArray = std::deque< SeqBlock * > |
using BlockPtrArray = std::deque<SeqBlock*> |
Definition at line 51 of file Sequence.h.
using SampleBlockFactoryPtr = std::shared_ptr<SampleBlockFactory> |
Definition at line 26 of file Sequence.h.